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#1 |
Seaman
![]() Join Date: Aug 2006
Location: Montreal
Posts: 39
Downloads: 3
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Hi
If I remember correctly in the GWX (or TGW, not sure really) 1.x versions the enemy crew used to blow up in the air when ever their ship was blowing up. But I don't see it in 2.1. Is there any way I could reactivate the "flying crews" in combination with the life boat mod ? This is purely for eye candy purposes of course ![]() Last edited by LoneTraveller; 08-19-08 at 01:00 PM. |
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#2 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
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You mean something like this:
![]() ![]() This is a screnshot from GWX 2.1, so they do blow up in 2.1. |
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#3 |
Seaman
![]() Join Date: Aug 2006
Location: Montreal
Posts: 39
Downloads: 3
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OK...I might be blind but I didn't notice any. I thought there were more of them before...
Thanks for your time |
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#4 | |
Eternal Patrol
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#5 |
Watch
![]() Join Date: Jan 2005
Posts: 19
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Could be indeed.
I've got GWX 2.1 but in combo with OLCS and so the GWX enhaced damage is disabled. Havent seen anyone flying yet (and believe me i've been watching the explosions, but havent been paying attention specificly to flying folks. ![]() Only see those guys floating so far but maybe they got there by air. I'll keep an eye out |
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#6 |
Sonar Guy
![]() Join Date: Jun 2008
Posts: 380
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I saw flying bodies using olc's mods, lifeboat and disabled enhanced dmg effect mod but only in harbors so far.
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#7 |
GWX Project Director
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Just FYI,
The "flying sailors" have been in GWX since the very first release of "The Grey Wolves Supermod" once referred to as "TGW." They exist in both the default damage special effects in GWX and with the enhanced damage effects optional mod. (They've been in there since the very beginning of our work about three years ago.) |
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#8 | |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
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