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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Jul 2008
Location: Spain
Posts: 72
Downloads: 4
Uploads: 0
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Hi, yesterday i attacked a convoy, five eels and three hits, two merchants went to the bottom, another large merchant had a hole in the middle of the hull; i had to go away so i managed to avoid escorts, surface and save the game.
I reload it at night, everything was OK except the hole in the merchant; it disappeared!!! ![]() ![]() My question is, do the hit point damage still count and another hit placed on a non-vital part of the ship would be enough to sink her? or do i have to begin the work again with her in case i manage to get again in the convoy? SH3+GWX2.1+Lifeboat debris+torpedo damage final version. Thanks |
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#2 |
Subsim Aviator
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how far away from the ships were you when you saved your game?
were they in sight? 10 KM away? 50 KM away?
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#3 |
A-ganger
![]() Join Date: Jul 2008
Location: Spain
Posts: 72
Downloads: 4
Uploads: 0
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Don´t remember, not in sight (stormy as usual for me, I should change my name for stormy guy), but no more than 8-10 Km.
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#4 |
Subsim Aviator
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you dont want to be submerged OR within the spawn radius of any port, shore line or ship when you save your game... your quite lucky worse things didnt happen that losing damage credit on a target.
generally the result of saving within spawn distance of a ship or while submerged is either a crash to desktop or sinking to the bottom like a stone uncontrollably. better luck next time.
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#5 |
A-ganger
![]() Join Date: Jul 2008
Location: Spain
Posts: 72
Downloads: 4
Uploads: 0
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Thank you. I´ll have it in mind the next save. it´s the second time i have problems with the saves, although many saves submerged and very near to ships, the other one was a CTD i could finally load in another installation of GWX.
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#6 | |
Chief of the Boat
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![]() Quote:
The ship has respawned upon reloading the save. The clock/everything starts again I'm afraid ![]() |
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