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Old 02-01-08, 09:37 PM   #1
Sea Demon
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Default MK 13 Launcher

I've watched some video's of the MK13 Launcher in action with Standard Missiles. In those videos, it seems that the launcher/missile is angled upwards about 10-15 degrees or so, and the missile comes off the rail and moves away from the surface of the water. In the game, the missile comes off the rail straight, and flies a trajectory parallel to the surface of the water and very low to the surface. Why the difference?

This video shows what I'm talking about:

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Old 02-02-08, 03:40 AM   #2
caymanlee
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1st, It's a simulation, so the accuracy somehow swing

2nd, It depends what kind of it's target is: AIR or Ship, High or Low

3rd, a more sophisticated doctrine can make it more real
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Old 03-04-08, 08:49 PM   #3
ASWnut101
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Perhaps it's so the missile doesn't hit the sea during launch, especially if the OHP (or launching platform) is in rougher seas. You have to take into account that gravity will pull the missile down a bit during its launch, and in high seas that could cause the missile to hit the water.

Just my guess.
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Old 07-30-08, 04:49 AM   #4
GGLurch
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Rougher seas are automatically compensated by gyros and the launcher itself is changing his elevation accordingly.

The SM-1 is alinging itself after launch to follow a guidance radar beam to the target. The missile control radar is actually switching to CWI (continuous wave illumination) with a random frequency. This is to make sure the missle is following the right path and never loses contact with the radar if more than one missle is in the air and more than one ship is controlling them. Loosing contact will initiate a selfdestruct sequence. The chosen frequency is sent to the missle during the launch process using a plug right next to the exaust. This is (incl. chosing the frequency) also one of the reasons, why the lauch takes app. 2s from pressing the button `til "Bird away". The missle is alinging itself "on the" CWI-beam by reading the reflected signal from the target in the nose cone and by receiving the radarsignal from the radar itself in one of the side (longer) fins. The high start point ensures proper alingment to "ride the beam" to the target. It ensures, that the missle actually finds the radar beam it is suppose to follow.

You can download these info on the internet. e.g. try "radar guided SM-1 CWI"

I think to simulate that in DW is actually not necessary, since the homing technique is not simulated as such.
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