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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,701
Downloads: 171
Uploads: 0
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Hi, this has been problem from stock & still exists, the sun when setting or rising can shine through heads, especially the WO's hat, and when I moded the sun to be smaller it is more noticable, when the sun is larger than the persons head it is not so bad, the overall glare covers it up. The point is that once it is about a half inch above horizon the problem is not there.
The lighthouse is even more of a pain, I can't even find the light tga file, thought it might be the lighthalo.tga but no, the light shines through anything except some certain shrubs, this problem has been attacked before with no success, ![]() ![]()
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Sub captains go down with their ship! |
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#2 |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
Uploads: 0
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I thought there was already a mod to fix this. It fixed the lighthouse light from shining through solid objects. It came out about the same time as Better Looking Hands mod. Last place I remember seeing it, was at UBRS(Oh how I would love to have access to that site again).
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#3 |
Grey Wolf
![]() Join Date: Mar 2008
Posts: 913
Downloads: 16
Uploads: 0
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I believe this problem also afflicts lighting too. Lighting bolts appear to "shine" through ships at sea during bad weather/storms (at least that's what I've seen on many occasions in stock SH3 and GWX). I don't have or know of a solution for this but I thought that I'd bring it up.
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#4 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,701
Downloads: 171
Uploads: 0
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@ Tuddley3, yes an attempt was made I think but only for men on conning tower I think or was it to stop the lights in command room shining through men, what ever I don't know what ever happened to it, btw, I sent you a pm a few days ago, did you get it?
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Sub captains go down with their ship! |
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#5 |
Stowaway
Posts: n/a
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If I am not mistaken,
Anvert did the Crew fix. You can not use the same fix for things outside of the sub. DivingDuck confirmed that on the V-1 Controllers for the interiors only work on the interiors. |
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#6 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,701
Downloads: 171
Uploads: 0
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Well that news sucks Privateer, you could atleast lie and say something posative!!
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Sub captains go down with their ship! |
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#7 |
Admiral
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Hope is the last to die!
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![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#8 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
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Agreed Reece, I share the same frustration as you my friend. It pisses me off and still this little bastard of a fault remains.
Yes; attempts have been made [crew] and made successfully, but there is yet to be a mod that destroys that damn see-through light in the entire SHIII world. As a "Paranormal Seeker" [as one of my hobbies and never with anyone else - more realistic] it reminds me of ORBS ![]() ![]() Good "Thread Post" Reece, I'll place this into my "SEEK OUT & DESTROY LIST" ![]() |
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#9 | |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
Uploads: 0
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#10 |
Chief of the Boat
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I may still have the original halo fix mod on a pooter at home if nobody else has it :hmm:
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#11 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,701
Downloads: 171
Uploads: 0
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Do you know if it worked for the men on the conning tower Jim?
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Sub captains go down with their ship! |
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#12 |
Navy Seal
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Here is Anvart's Halo Not Visible Through Body mod.
http://files.filefront.com/HaloNotVi.../fileinfo.html What it does is modify the Body01 and Body02 .dat files.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#13 | |
Chief of the Boat
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I'm also of the belief it's the same file that HW3 has posted. |
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#14 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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Sorry to off topic,but on a similar note,does anybody have any plans to do an update of a mod from way back that got rid of the strange triangles cut into the hair of some of the crew on the back of they're necks,:hmm: it really bugs the hell out of me
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#15 |
XO
![]() Join Date: Apr 2005
Location: Darkest Essex
Posts: 403
Downloads: 47
Uploads: 0
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@ Nikbear
Bit puzzled as to why it should be necessary for anyone to update Anvart's mod ( which was done way back in Oct 2006). Doesn't this work just as well today as it did then?. Link is:- http://files.filefront.com/Head4rar/.../fileinfo.html for anyone who hasn't got it. Fubar also included it in his uniform mod. Link: http://hosted.filefront.com/fubar45 This mod also incorporates Anvart's hand texture fix. Last edited by Cheapskate; 05-16-08 at 03:51 PM. |
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