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Old 07-14-08, 06:36 AM   #1
Werewolf
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Default Installing the SM1MR

Okay, maybe I'm a bit ignorant, but how can I install the SM1-MR on the ffg? I've downloaded the files from TLAM strike and I've tried to run the program, all that happens is a short black DOS screen and when I reenter the game the SM2's are still onboard. I must admit thatI find it very confusing, is some other program needed apart from the installation file?
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Old 07-14-08, 06:47 AM   #2
Molon Labe
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Quote:
Originally Posted by Werewolf
Okay, maybe I'm a bit ignorant, but how can I install the SM1-MR on the ffg? I've downloaded the files from TLAM strike and I've tried to run the program, all that happens is a short black DOS screen and when I reenter the game the SM2's are still onboard. I must admit thatI find it very confusing, is some other program needed apart from the installation file?
I tried to find the files at TLAM and Bill's sites but didn't see anything, so I have to take a stab in the dark.

The DOS screen is just a .bat running that installs the graphics into DW so it can be referenced in the database. If the files didn't include a replacement database then those graphics were never referenced and you have to do that yourself. You'd also have to change the stats around yourself (and create an SM-2 copy to load onto the appropriate ships).

Which brings up the next possibility. There is no way to change what weapons are part of the loadout of any playable platform. What can be done, if for those weapons themselves to be changec. So, even after the DB changes are made, the "SM-2" will still appear in the loadout. The SM-2 will just have the stats and model of the SM-1.
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Old 07-14-08, 07:19 AM   #3
Werewolf
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@Molon Labe

Once again you come to my assistance Thank you very much

Well the zip only contains 5 BMP's showing altered menues onboard the FFG (SM1 instead of SM2) so you're probably right, they're not referenced and imagining what night mare this must be I think I'll chose the second posibility
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Old 07-16-08, 04:17 PM   #4
TLAM Strike
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You might be missing the cmputil.exe. Run them in the ffg7 interface folder.

This wasn't really a release of a mod just something I cooked up for the next LWAMI.

We put it to a vote on weather or not to switch the SM-2 to the SM-1MR and the vote tied so I don't know if we will include it.
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Old 07-17-08, 03:58 PM   #5
Werewolf
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@TLAM Strike

Thanks for your reply

I already have the cmputil.exe, but I can't make it work I've been on the commander's academy site and I've downloaded all of their tools in their for unwrapping and rewrapping DW graphics files, but I can't make any of them work which really annoyes me since I've downloaded a graphics altering program which is of no use to me now since I can't get the files out and/or back into the game.

Regarding the including or not including the SM-1MR, I think it should be optional if possible
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Old 07-17-08, 04:14 PM   #6
Dr.Sid
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What you do ? What exactly does not work ? Is there something you don't understand in the guides how to use the utility or does its behavior differ from the guide ?

Unfortunately 'can't make it work' is of little use for us. You must help us help you
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