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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Apr 2008
Posts: 192
Downloads: 82
Uploads: 0
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Does anyone know how to convert the water plankton from silent hunter 4 to s.hunter 3. I would like to see this effect in Sh3
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#2 |
Stowaway
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LMFAO
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#3 |
Sonar Guy
![]() Join Date: Jun 2008
Posts: 380
Downloads: 17
Uploads: 0
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ummm better not.... it would mess up the cooling system of the diesel engines getting sucked in....
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#4 |
Planesman
![]() Join Date: Apr 2008
Posts: 192
Downloads: 82
Uploads: 0
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ummm better not.... it would mess up the cooling system of the diesel engines getting sucked in....
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#5 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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I've heard of a " Less Floaters " mod in SH-4 mods.. :rotfl: :rotfl: :rotfl: :rotfl:
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#6 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Just because the Pacific is a clean environment that supports underwater life, DOES NOT mean that the Atlantic/UK waters should harbour such life.
![]() ![]() LOL, it was the first thing I removed completely from my SH4 copy. Gone, nada....blah, stoopid effect. Anyways, to be helpful. I don't think SH3 will support this kind of filter, as SH4 does. However, I've been wrong before. Good luck on your hunt. ![]()
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