SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-02-11, 10:34 PM   #1
FightingSteel1
Bosun
 
Join Date: Mar 2010
Posts: 63
Downloads: 60
Uploads: 0
Default Any surface warfare changes recently?

Forgive me for the questions I have in this post (if they've been answered somewhere), as I only stop by here every once in awhile to check in.

I have a tremendous interest in surface naval warfare instead of submarine. There just aren't any great surface games anymore, so I keep hoping for something.

In reference to some of the new *and old* playable surface ships on here, has anyone figured out how to get the AI to not treat the ship like a sub? It ruins the whole surface concept when every DD just rushes you to try to "ram" your vessel.

Also, I had tried in the past to mess with values in the .ini files, but never could get enemy vessels to fire at your own ship at even a kind of realistic range, nor could they hit anything if they did. Anyone have any fine tuned settings where an enemy BB or CA will fire on your surface ship at a decent range, or actually score some hits on your vessel?

I realize this is a sub game, and isn't really ever going to turn into a battle simulation on the surface. There just isn't anything else, and Battlestations Midway/Pacific Storm/PT Boats KoTS just don't get it right at all.
FightingSteel1 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:52 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.