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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Aug 2007
Location: Urk
Posts: 214
Downloads: 44
Uploads: 0
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somebody playing with TomyVIIC41 sub mod??
how do i enable it in JSGME? i crash continuesly back to desktop please help
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#2 |
Ace of the Deep
![]() Join Date: May 2008
Posts: 1,231
Downloads: 92
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HHmmmm:hmm: didn't bother reading the thread that said the only year it will work in is 1943 then...but you can mod it so as the turm will work on GWX/stock sub's
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#3 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Try this!
Enable this mod in JSGME Start GWX (without SH3 Commander! Make sure it's rolled back!) Fire up a single Mission! "Brake" or any other. Chose sub VIIC (not the VIIC/41) and a date that that is between 43 and 45 to test the different Towers! If the sub works in Single Mission then it works! ![]() IF you want to try this sub in Career. Start the game via the GWX (no SH3 commander) Pick name; and flottilla that has VIIC's. Pick the VIIc (not the VIIC/41 ) Chose a year between 43-45. And try it! ![]() If one of those doesn'T work, then there must be conflict that eludes me! ![]() Of cause I take it you installed ti Sub correctly!
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() Last edited by Myxale; 05-31-08 at 12:28 PM. |
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#4 |
Engineer
![]() Join Date: Aug 2007
Location: Urk
Posts: 214
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i think i give up........................
i tried everything i enabled via read me from the mod but stil CTD dont know what to do now...............................
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#5 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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You need to post more details!
When does it crash. At the start of a mission/Career? At the start of the game?! Did you put the data folder into the Mod folder? You need to put the whole "2_GWX2.1_ VIIC41_ PlaySub_V21" Folder into your mod folder! ![]()
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#6 | |
Ace of the Deep
![]() Join Date: May 2008
Posts: 1,231
Downloads: 92
Uploads: 0
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#7 |
Ace of the Deep
![]() Join Date: May 2008
Posts: 1,231
Downloads: 92
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hi Myxale the sub will work the first time you try it
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#8 |
Engineer
![]() Join Date: Aug 2007
Location: Urk
Posts: 214
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or i have a corrupt download or the mod is abolutly not working i tried everything I see that other also complain so i will delete the mod and wait for the update...............
(Fubar has also great skins) ![]()
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#9 |
Engineer
![]() Join Date: Aug 2007
Location: Urk
Posts: 214
Downloads: 44
Uploads: 0
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everything tried.....................
or i have a corrupt download or the mod is abolutly not working i tried everything I see that other also complain so i will delete the mod and wait for the update...............
(Fubar has also great skins)
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#10 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Sorry Guys, but kind of confused here!
![]() I've been playing and testing the Sub for some days now...and even running a career with a nice Fubar skin! ![]() And I have no problems so far. There are minor glitches in the model (Tomi knows already) but beside that, there's nothing! I have yet to experiance those things you're tellin' me about Phoenix!:hmm: One more thing: I found out that Tomi's sub when in 3D and when DC'ed "and" in hight TC that it may crash. But since the model is complex and memory hungry; It may be just memory related on my machine! :hmm:
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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