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#1 |
Swabbie
![]() Join Date: Mar 2008
Posts: 6
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1. Late 1942, everytime I load up a mission I get the message that my sonar is destroyed. Now, I really havent ever found a use for it so I dont see why I'd need it, BUT I'd just like to know why it keeps popping.
2. Shot an incoming destroyer in the nose with a torp as he was coming after me. Did I top view (I know I'm not 100% realism =( ) and he was spazzing out something fierce. Constantly shooting, no way it could be me I figured since I was below parascope. I turn around and theres this massive cloud of 80+ starshells that hes just pouring out. He stops after about ten minutes, I assume he ran out, and just sits there doing oblong circles over and over and over, and then just sinks. I didnt even get credit, grey sunk icon 3. Had a convoy come up as a big circle. Wondered what that was about and as I approached, turned out it was a convoy and three sub markers behind it. I spoiled the stalk sadly, but hey, stealing a troopship and a modern tanker was worth it for my rep ;D. I tried to find the wolf pack that was behind them but to no avail. |
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#2 | |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
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__________________
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#3 | ||
Swabbie
![]() Join Date: Mar 2008
Posts: 6
Downloads: 0
Uploads: 0
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#4 | |||
Fleet Admiral
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http://www.subsim.com/radioroom/show...4&postcount=15 As this is hardcoded behaviour it was not possible to fix it in GWX other than to limit the number of shells carried. I don't believe all ships that carried them were edited and obviously if you use other ships not from GWX then GWX cannot control the number of shells that ship carries. Quote:
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