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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Nov 2007
Posts: 2
Downloads: 3
Uploads: 0
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I've watched some of the you tube movies and their explosions have a lot more fire and quality to them than mine
I've seen more smoke and fire from the movie, "Curse of the Demon" than what I get during gameplay. I just wonder if I'm missiong an improvement mod. I have 2.8 gigs of memory and a 256 geforce 6200 video card so I think I have plenty of horsepower. I saw one video where the planes on the BB were literally thrown off the deck. I made an editor mission of sinking the Yamato and the boat just basically just sank. the depth charges sucked also. Any help would be appreciated. |
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#2 |
Soundman
![]() Join Date: Aug 2007
Location: On dry land, in Copenhagen
Posts: 142
Downloads: 39
Uploads: 0
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Correct me if I'm wrong here, but doesn't particle density have an effect on explosions? And a 6200 is a bit on the low end. That might be why you're dissatisfied with the effects.
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#3 |
Grey Wolf
![]() Join Date: Mar 2005
Posts: 762
Downloads: 55
Uploads: 0
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There are mods that improve fire/explosions, but there have been so many mods I don't remember for sure which do. You might try a search. Also, I think TMO and RFB include those improvements but am not sure.
And he is right, your 6200 is marginal for this game. |
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#4 |
Stowaway
Posts: n/a
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I am curious as to whether it would be possible to add a pressure/shock wave to the effect-a fast dissipating light colored ring on the water, or the like.
Bam |
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#5 |
A-ganger
![]() Join Date: Feb 2007
Posts: 71
Downloads: 7
Uploads: 0
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Semtex/C4 and a few detcaps, fit under chair and wire to PC.
Torpedo hit or DC = BOOM!.:rotfl: Sorry guys, bad day at work, just letting off steam. Should sound better though, OK maybe the first time - you'll be deaf for a week after. |
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