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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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I love the game, except for the lack of drama and repetition that takes place. My sister is a game developer, basically a third party that works mostly in role playing. She is looking at the game with some of her friends and will try and make some mods for me. So far what I want seems to be hardwired...dang it. I wanted a complete sub.
I love RSRD..wouldn't play without it. Still, I wonder if it can be taken a step further. I know many make some intense single missions. Cannot these be programmed into a campaign? For instance you get a mission to save a down pilot in shallow water. When you get close, several enemy planes are triggered to show up. You pick him up, then a dd killer group gets triggered. Basically when you get to a patrol zone or a mission it triggers events that unfold. Instead of just getting to a patrol zone and looking for a ship or convoy, many events are triggered to add drama and some intense action. If would be fun to drop off some supplies in a shallow harbor to have that trigger a killer group of dd's to try and trap you in. I'm just trying to give them some different idea's. |
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