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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Jan 2007
Posts: 544
Downloads: 9
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i've made a new ship based on a clone of a stock ship but i canno't manage to import it's new skin , i tried datextract , pack3d , s3d the ship keeps the stock skin and if i put the new skin in the tex tnormal folder it's the opposite it's the stock ship which takes the new skin
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#2 |
Stowaway
Posts: n/a
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Did you clone the new unit?
Did you rename the files? You have a habit of posting to little information to help you. Details MAN! Total and absolute DETAILS!!! ![]() |
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#3 |
Captain
![]() Join Date: Jan 2007
Posts: 544
Downloads: 9
Uploads: 0
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i cloned a ship with p3d renamed all the files with the new unit name , i extracted the objects with p3d , i modified the objects i wanted to modify then i imported them back with p3d . i modified the texture imported back p3d
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#4 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Post a link to the files or email me
Will take a look I take it the TGA for the skin has been renamed also ? |
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#5 |
Old Gang
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I know how to skin a rabbit... But a ship?
![]() I think that you'll need help from a lot of folks... ![]()
__________________
To each his own |
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#6 |
Captain
![]() Join Date: Jan 2007
Posts: 544
Downloads: 9
Uploads: 0
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