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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Jul 2007
Location: Jacksonville, Florida
Posts: 30
Downloads: 10
Uploads: 0
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How do I get my deck gun crew to load faster? The enemy gets off 2 rounds to my every one.
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#2 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
Uploads: 0
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This sounds silly, but make sure your have assigned crewman the gun slots. If you dont, the gun crew icon can light - but its still slow. Even with men assigned your speed will never be equal to a ship though - because they are not sliding around on a deck thats just a few feet from being submerged!
Note if you really want you can mod the load speed....
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Good Hunting! Captain Haplo ![]() |
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#3 |
Navy Seal
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That is because you are a submarine not a gunboat. Your gun is mounted on an unsteady platform, your crew is not trained to surface ship proficiency with your weapon, and the armed surface ships have at least two guns to your one. If you find yourself in a fair fight you haven't planned well enough.
AA guns are for sampans, not aircraft. Your 5" or 4" pop gun is for undefended, already wounded merchants and sampans. You wouldn't expect to fly after an airplane. Don't expect to have a gun battle with a warship, or even a gun battle with an armed merchant. Submarines have the advantage against these surface ships. Why would you willingly give that up unless you have a burning ambition to be commander of a turnaround crew at Pearl? Or fish food?
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#4 | |
Watch
![]() Join Date: Jul 2007
Location: Jacksonville, Florida
Posts: 30
Downloads: 10
Uploads: 0
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#5 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
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Hmm - if there are no slots then you have a problem - its not manned by deck gun personel. Start a new campaign, choose something like a gato and make no changes - dont even leave port - look in the office at the crew assignments - you should see slots to assign guys to. If you do - but you dont in your current game, then you may have been bit by a bug that sometimes makes the slots disappear - usually when you add a second gun on a narwhal or move your mounting from back to fore or reverse. For that - I don't know of a fix.
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Good Hunting! Captain Haplo ![]() |
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#6 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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Peabody
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#7 |
Ensign
![]() Join Date: Apr 2008
Location: Helena,Montana
Posts: 234
Downloads: 0
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>>That is because you are a submarine not a gunboat. Your gun is mounted on an unsteady platform, your crew is not trained to surface ship proficiency with your weapon, and the armed surface ships have at least two guns to your one. If you find yourself in a fair fight you haven't planned well enough.
AA guns are for sampans, not aircraft. Your 5" or 4" pop gun is for undefended, already wounded merchants and sampans.<<< That's exactly how I use them,and that's the only way they should be used. |
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