SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-10-09, 01:39 PM   #1
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,624
Downloads: 297
Uploads: 0


Default HELP - problems modding land textures!

Hi! As part of an upcoming mod for SH4 I have tried to get rid of the "pool table look" that the land textures suffer from. I would imagine that a typical coastline at the turn of the century would have a variety of earth tones, cultivated patches of land, and so on.
I have replaced the stock grass textures and tested some huge TGA's based on Google Earth files. While the textures themselves look fine, I am getting an ugly black border near the water - plus, the underwater textures are completely black.

1) What is the default ocean floor texture, and how do I get it back?

2) Can the texture coexist with the new tga's, or will I be forced to use one or the other?

3) Does this have anything to do with me using TGA's instead of DDS files?


I would REALLY appreciate any help from the more experienced environmental/texture modders.

Thanks!

iambecomelife is offline   Reply With Quote
Old 08-10-09, 01:39 PM   #2
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,624
Downloads: 297
Uploads: 0


Default

Another pic of the black textures, this time in a small bay.

iambecomelife is offline   Reply With Quote
Old 08-10-09, 02:54 PM   #3
Carotio
Mr. Bad Wolf
 
Carotio's Avatar
 
Join Date: Aug 2005
Location: Aabenraa, Denmark
Posts: 1,488
Downloads: 47
Uploads: 0


Default

Quote:
Originally Posted by iambecomelife View Post
1) What is the default ocean floor texture, and how do I get it back?

2) Can the texture coexist with the new tga's, or will I be forced to use one or the other?

3) Does this have anything to do with me using TGA's instead of DDS files?
I remember trying to do the same with Google Earth images for SH3, but never thought it looked great. But you may get it with SH4...
1) data/terrain/textures/sand02.dds and stone01.dds
getting it back? well, you do use JSGME, don't you?
2) It should, since you're editing the grass files and not the sand and stone files.
3) I don't know why you would be using tga instead of dds, but if you need a tga to dds converter, then here is one.
__________________

Download my mods from SHMF
Follow my photography here
taler dansk, speak English, spreche Deutsch, parle fraais, forstår svenska/norsk, comprendo castellano
Carotio is offline   Reply With Quote
Old 08-10-09, 03:15 PM   #4
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,624
Downloads: 297
Uploads: 0


Default

Never mind. It turns out I accidentally deleted the sea floor textures while making the mod. Everything is OK now. Thanks anyway Carotio.
iambecomelife is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:23 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.