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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jul 2002
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I looked at the GWX2 manual, but didn't see much on the torps. Are there any good references on the torps that I can carry?
Also, are the FAT I (1943) torps programmable? It seems I can only set the straight run. The direction of turn and length of weave do not seem programmable. Is that true? Thanks.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#2 |
Machinist's Mate
![]() Join Date: Sep 2006
Location: Docked at Kiel
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GWX Manual V2.04
Page 89 (102 in the pdf) Section Title: Torpedo Graphics Information available includes -Picture -Availability Date -Propulsion Type -Speed -Range -Guidance -Summary The information provided in the manual should be sufficient. --- GWX Manual V2.04 Page 90 (103 in the pdf) Section Title: Torpedo Graphics Sub Section Title: T I (G7a) FAT I torpedo Reference: Figure 53 There is an image on that page that indicates that you can set the the length of the legs and how long the straight runs are. The distance it takes for a torpedo to turn around appears to be set at 300 yards |
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#3 |
Ace of the Deep
![]() Join Date: Jul 2002
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Great. Don't know how I missed it. Maybe should have check contents instead of used the bookmarks. Thanks.
__________________
War games, not wars! --- Only a small few profit from war (that should not stand)! |
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