SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Sub/Naval + Other Games > Sub/Naval & General Games Discussion
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-13-08, 12:06 AM   #1
Carradon
Nub
 
Join Date: Feb 2008
Posts: 2
Downloads: 0
Uploads: 0
Default Can't speed up time once a friendly ship appears

Need some help if anyone has experienced this problem with this game: On my 9th mission or so, a friendly German Armored Cruiser is in one of the patrol areas. This forces the quick time back to 16x. Once it's past the 12 KM sight range, it disappears in the screen for the sail (F1), but the green dot remains at the edge of the compass/heading rose on the map screen, apparently forever, on the map screen (F3). It would appear that I now need to finish the rest of the mission at no better than 16x speed, which is going to make travelling to the next patrol area quite a chore. Don't really have 2-3 hours to sit around and watch the ocean go by. Anybody know of a way to fix this bug?

v/r Carradon
Carradon is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:38 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.