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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Jan 2008
Location: Ontario, Canada.
Posts: 28
Downloads: 0
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Hello again shipmates.
A quick question... is there a "game use" for the observation periscope? Or is it really just there for authenticity? Second question - with 1.4 I believe the fast/slow and contact/influence settings for each torpedo are now properly implemented. What are the actual in-game consequences of these settings? I am guessing the fast/slow setting toggles the 2 different speeds listed for a torpedo, and thus the range. But is there a difference in, for example, the visibility of the torpedo to the deck crew? How come I get the fast/slow setting for electric torps with a fixed speed? Also, what's the trade-off between influence/contact? Sorry to load this first question up with a lot of other "sub-questions" (groan) but the realism of the game (quite rightly) makes it hard to draw comparisons by eye. Cheers from the frozen North. Dave |
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