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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Jan 2008
Posts: 30
Downloads: 102
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High Res and map distortion
Hi,
Maybe this has been noted before but I wanted to talk about something I just took care of. I'm playing highres (1280x800). By the way, this leads to a distortion of the screen which drastically modify measures like bearings, route and so on. For example, a route at 45° on the map is not really 45° but around 60°. Same way, if you measure 20 miles to 270°,chances are that it's only 16. One of the main problems here is that it is near impossible to place you boat in a 90° AOB left or right. This explains a lot of torpedoes missings IMHO. Anyway, it seems then that it's impossible to play correctly to SH3 if you don't keep the resolution ratio 1024x768 (4:3) without fine corrections on the fly. Sur you noted this. But does it exist any solution other than coming back to the ol'1024 ? EDIT : I'm playing with laptop Last edited by pino69; 01-22-08 at 03:31 PM. |
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