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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Jun 2005
Posts: 212
Downloads: 0
Uploads: 0
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Any way to slim down the rear sight post so it's not covering 3/4 of the sight picture? The way it is now is way too large- and I've sat in a bofors seat. Covers up way too much of the sight picture.
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#2 |
Engineer
![]() Join Date: Jun 2005
Posts: 212
Downloads: 0
Uploads: 0
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No one cares. I searched all thru every file I could think of, but nothing says"40mm sight"
Ah well...maybe I just go renegade, and look for Gilligans Isle. It's out there, I betcha. |
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#3 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
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I think the TGA is this One
data/menu/gui/layout/guns00.tga Im uncertain what if any of this you would need to modify from the Menu_1024_768 cfg [G01 I20] Name=GunsPoz Type=1026;Menu group ItemID=0x1030000 ParentID=0x1000000 Pos=200,-138,600,150 Zone= 200 630 600 150 0 1 0x1000000 0.195313 -0.179687 0x1030000 0 0 0 0 Color=0xFFFFFFFF [G01 I21] Name=MainFlak Type=1031;Stat bmp array ItemID=0x1030004 ParentID=0x1030000 Pos=457,-20,128,80 Zone= 657 610 128 80 0 1 0x1030000 0.761667 -0.133333 0x1030004 0 0 0 0 Materials=4 Display=2;Linear Mat 0=data/menu/gui/layout/guns00.tga Crop 0=0.5,0,0.25,0.3125 Mat 1=data/menu/gui/layout/guns00.tga Crop 1=0.75,0,0.25,0.3125 Mat 2=data/menu/gui/layout/guns00.tga Crop 2=0,0.3125,0.25,0.3125 Mat 3=data/menu/gui/layout/guns00.tga Crop 3=0.25,0.3125,0.25,0.3125 MatFlags=0x1 TexFmt=0x0 Drag=false BmpState=1 NeedFocus=false SelOne=true IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF [G01 I22] Name=PortFlak Type=1031;Stat bmp array ItemID=0x1030002 ParentID=0x1030000 Pos=185,-20,128,80 Zone= 385 610 128 80 0 1 0x1030000 0.308333 -0.133333 0x1030002 0 0 0 0 Materials=5 Display=2;Linear Mat 0=data/menu/gui/layout/guns00.tga Crop 0=0.5,0.3125,0.25,0.3125 Mat 1=data/menu/gui/layout/guns00.tga Crop 1=0.75,0.3125,0.25,0.3125 Mat 2=data/menu/gui/layout/guns00.tga Crop 2=0,0.625,0.25,0.3125 Mat 3=data/menu/gui/layout/guns00.tga Crop 3=0.25,0.625,0.25,0.3125 Mat 4=data/menu/gui/layout/guns00.tga Crop 4=0.5,0.625,0.25,0.3125 MatFlags=0x1 TexFmt=0x0 Drag=false BmpState=1 NeedFocus=false SelOne=true IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF [G01 I23] Name=StarboardFlak Type=1031;Stat bmp array ItemID=0x1030003 ParentID=0x1030000 Pos=321,-20,128,80 Zone= 521 610 128 80 0 1 0x1030000 0.535 -0.133333 0x1030003 0 0 0 0 Materials=5 Display=2;Linear Mat 0=data/menu/gui/layout/guns00.tga Crop 0=0.5,0.3125,0.25,0.3125 Mat 1=data/menu/gui/layout/guns00.tga Crop 1=0.75,0.3125,0.25,0.3125 Mat 2=data/menu/gui/layout/guns00.tga Crop 2=0,0.625,0.25,0.3125 Mat 3=data/menu/gui/layout/guns00.tga Crop 3=0.25,0.625,0.25,0.3125 Mat 4=data/menu/gui/layout/guns00.tga Crop 4=0.5,0.625,0.25,0.3125 MatFlags=0x1 TexFmt=0x0 Drag=false BmpState=1 NeedFocus=false SelOne=true IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF Ive never worked on the gui's so I wont be much help otherwise. M |
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