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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Jan 2008
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Rescuing Downed Pilots
Ok, I'm new to this and I've searched thru these forums and read what I am supposed to do, but it ain't werkin'!
I've got SH4, upgraded to v1.4, I'm learning, so I'm just running single missions and war patrols for now to figure this stuff out. I'm in War Patrol (from start menu) and on the "Lifeguard" run. I get out there fine, and find the blue 'chutes, see them bobbing in the water, but for heaven's sake, what do I have to do to get the rescue square to light up? ![]() Thanks for the rant, but I've uninstalled and re-installed several times trying to get the mouse wheel to change the mag on the TBT or find the binocs to no avail. Step by step for the idiot, please! ![]() |
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#2 |
Planesman
![]() Join Date: Mar 2002
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If I'm understanding you right. The TBT is set to one magnification. To get a regular binoc view you need to be on the bridge then use 'Tab' or scroll wheel in effect to use binoculars.
The TBT has a limited vertical travel. The regular binoc view has full vertical travel. The binoc view allows you to designate targets such as ships, planes, etc. |
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#3 | |
Watch
![]() Join Date: Jan 2008
Posts: 16
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#4 |
Canadian Wolf
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Welcome to SUBSIM
![]() Good luck with it ![]() RDP |
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#5 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
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Capt.Baywing,welcome aboard mate
I love those rescue missions,plucking our fly-boys from the briney in the Solomons
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#6 |
The Old Man
![]() Join Date: Apr 2006
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I think it's been identified correctly you were trying to use the TBT (UZO) to designate and get close to the smoking targets. Use F5, then TAB which brings up the binoc graphics and your zoom controls will work. Best to get next to the targets at lowest zoom. However, the UZO can help you identify smoke targets that are further away. Once you have identified the direction, use the binocs and move there.
-Pv- |
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#7 |
Planesman
![]() Join Date: Jan 2004
Posts: 186
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Wonder if you can rescue Nip pilots you've shot down...I occasionally have one survive and parachute down...
__________________
Laptop: Alienware m15 (2019) | CPU: Core i7 9750H 2.6 GHz | RAM: 32 GB DDR4 2666 | dGPU: GeForce RTX 2060 6 GB | OS: Win 10 x64 |
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#8 |
Engineer
![]() Join Date: Jun 2005
Posts: 212
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Nope- no prisoners!
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#9 |
Watch
![]() Join Date: Jan 2008
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Thanks everyone. I tried it last night and things worked fine, though it's tough to get 'em on the boat at night. Don't want prisoners, they are nothing but trouble.
I figured by what I was reading from the forum search that I was doing something wrong, or not doing something I should have. It seems that SH4 may be making an assumption that the user is familiar with II or III in that some of the basic how-to-dos aren't covered or well explained. I've seen several errors between what the included booklet says and the printed keyboard card shows, the printed card seems more accurate. Not complaining, it's like that everywhere, just makes it tougher to learn/enjoy. |
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#10 | |
Canadian Wolf
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This place is your manual ![]() RDP |
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#11 | |
Planesman
![]() Join Date: Jan 2004
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__________________
Laptop: Alienware m15 (2019) | CPU: Core i7 9750H 2.6 GHz | RAM: 32 GB DDR4 2666 | dGPU: GeForce RTX 2060 6 GB | OS: Win 10 x64 |
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#12 | ||
Swabbie
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#13 |
Watch
![]() Join Date: Aug 2007
Location: Deepest Wiltshire
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Guys, guys, don't go down the shoot'em route. That way lies disgrace, discharge and dishonour. It is against the Geneva convention, so I have been reliably informed after my last machine gunning escapade. At least the guys I gunned were on fire!
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#14 |
Engineer
![]() Join Date: Jun 2005
Posts: 212
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I didn't say shoot 'em, I said you can't take prisoners. Let the bongin sharks have em.
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