SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-09-08, 07:10 AM   #1
SnowCajun
Bosun
 
Join Date: Jan 2007
Posts: 61
Downloads: 0
Uploads: 0
Default Trying to play at 100% Difficulty lvl BUT!

As time has progressed through the game I've been upping my difficulty levels and learning to manually fire my torpedoes, but the one thing I'm having trouble with is I can't seem to make it to Japan without getting into a fuel crisis while returning. I'm based at Pearl Harbor, when I leave I go to Midway to refuel then head out to Japan, but before I even get to Japan I've already hit 50% fuel left leaving me no extra fuel to patrol with. I've tried going over at slower speeds ect.. I know I must be missing something. I know in real life the boats could get there and patrol for a month, but that's not happening for me. Can someone tell me what I'm missing?

Thanks,
SnowCajun
SnowCajun is offline   Reply With Quote
Old 01-09-08, 07:37 AM   #2
seafarer
Commodore
 
Join Date: Feb 2005
Posts: 622
Downloads: 0
Uploads: 0
Default

What speed are you running at? When I am in a Gato or Balao, I cruise from Midway to my patrol area at about 9 knots (set the speed manually). I will then arrive off Honshu with usually around 75%-78% of my fuel left (weather has some affect).

If you cruise at telegraph setting "standard" you will always have a fuel problem.
__________________
My Father's ship, HMCS Waskesiu (K330),
sank U257 on 02/24/1944

running SHIII-1.4 with GWX2.1 and SHIV-1.5 with TMO/RSRDC/PE3.3 under MS Vista Home Premium 32-bit SP1
ACER AMD Athlon 64x2 4800+, 4GB DDR2 RAM, 400GB SATA HD
Antec TruePower Trio 650watt PSU
BFG GeForce 8800GT/OC 512MB VRAM, Samsung 216BW widescreen (1680x1050) LCD
seafarer is offline   Reply With Quote
Old 01-09-08, 07:38 AM   #3
tomoose
Grey Wolf
 
Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
Default Speed?

At 2/3 or less you can easily get to Japan and back. Are you using a mod or stock?
If you're using the stock game then perhaps getting a mod (i.e. TM) will help as I believe the fuel and battery usage was tweaked to a more realistic configuration.
tomoose is offline   Reply With Quote
Old 01-09-08, 08:19 AM   #4
black1
Ensign
 
Join Date: Nov 2007
Posts: 225
Downloads: 6
Uploads: 0
Default

Seafarer how do you set the speed manually?
black1 is offline   Reply With Quote
Old 01-09-08, 08:55 AM   #5
seafarer
Commodore
 
Join Date: Feb 2005
Posts: 622
Downloads: 0
Uploads: 0
Default

Just click the button just below the telegraph and it will switch between the regular motor telegraph and a knot meter. With the knot meter showing, just click the speed you want (actually, I find you need to click just a tad more then the speed you want set, and listen for the confirmation to be sure you got want you intended).

For Tambor/Gato/Balao class, I seem to get my best fuel economy setting the speed at 9 knots - I can easily get to and from south Honshu from Midway, and have about 1/2 (or a bit more) of my fuel for operations in my patrol area that way (I usually start heading home by about 30% fuel left as I don't want to cut it too fine on the return leg).
__________________
My Father's ship, HMCS Waskesiu (K330),
sank U257 on 02/24/1944

running SHIII-1.4 with GWX2.1 and SHIV-1.5 with TMO/RSRDC/PE3.3 under MS Vista Home Premium 32-bit SP1
ACER AMD Athlon 64x2 4800+, 4GB DDR2 RAM, 400GB SATA HD
Antec TruePower Trio 650watt PSU
BFG GeForce 8800GT/OC 512MB VRAM, Samsung 216BW widescreen (1680x1050) LCD
seafarer is offline   Reply With Quote
Old 01-09-08, 10:06 AM   #6
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,253
Downloads: 90
Uploads: 0


Default

I do what Seafarer does plus, when I do hit the patrol area I drop my speed to 7-8 knts to conserve fuel. Also, blasting around in Japanese waters tends to attract attention. I use flank only to end round the surface skimmers.
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 01-09-08, 03:01 PM   #7
Powerthighs
Beach Leaf
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 287
Downloads: 11
Uploads: 0
Default

Quote:
At 2/3 or less you can easily get to Japan and back.
It's important to point out that you will get max fuel economy at 9 knots. Going faster, or slower, will give you less miles per gallon.

Going slower will, however, burn less fuel per hour, so that is useful if you are patrolling and not trying to get to a specific place.
Powerthighs is offline   Reply With Quote
Old 01-10-08, 12:01 AM   #8
SnowCajun
Bosun
 
Join Date: Jan 2007
Posts: 61
Downloads: 0
Uploads: 0
Default Thanks

Okay, now I see what I was doing incorrectly. ... thanks for the help guys, I greatly appreciate it.

SnowCajun
SnowCajun is offline   Reply With Quote
Old 01-10-08, 04:04 AM   #9
Scurvy
Bosun
 
Join Date: Jan 2008
Posts: 67
Downloads: 9
Uploads: 0
Default

I just reassigned to Pearl Harbor from Freemantle. My first patrol was to go toward the Phillipines, and I can't believe the number of times I've had to evade enemy aircraft. It seems like they are flying around every 20 miles I travel. I'm ready to transfer back to Freemantle! It's harassment, I tell you!
Scurvy is offline   Reply With Quote
Old 01-10-08, 09:06 AM   #10
Snuffy
XO
 
Join Date: Mar 2007
Posts: 420
Downloads: 5
Uploads: 0
Default

At one time TM incorporated an airfield marker mod which showed the airbases as either allied or IJ.

You want to circumvent those areas. I usually draw a 500nm radius circle from the center of the airfield and then skirt around those arcs.
__________________
-----------------
Snuffy!
Snuffy is offline   Reply With Quote
Old 01-10-08, 06:50 PM   #11
Powerthighs
Beach Leaf
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 287
Downloads: 11
Uploads: 0
Default

Quote:
Originally Posted by Scurvy
I can't believe the number of times I've had to evade enemy aircraft.
One thing to keep in mind is the number of aircraft that are spawned towards your area goes up significantly after you are sighted by a plane. If you can keep from being sighted it will help to keep the numbers down.
Powerthighs is offline   Reply With Quote
Old 01-11-08, 07:15 PM   #12
Elder-Pirate
Ace of the Deep
 
Join Date: Jul 2003
Location: Morris, Illinois USA
Posts: 1,090
Downloads: 29
Uploads: 0
Default

From Pearl to Honshu in a gato class I travel at 1/3 speed ( 8 Kts in fair weather ) during the night hours and 1 KT at P depth during the day hours with plenty of TC.
Have always had no less than 1/4 tank upon entering Midway on return to Pearl.

Run very few mods:



Rest is stock 1.4. Also using your fuel this way you will have a reserve to run "Ahead Flank" when on surface when you might like to overtake a Maru or run from a DD ( well you can try anyway ) and still have plenty fuel to find a refit base. Unless you somehow got your hull looking like rat holes then you better find a very slow speed and pray.
__________________
Elder-Pirate is offline   Reply With Quote
Old 01-11-08, 08:50 PM   #13
Travis Reed
Planesman
 
Join Date: Jan 2004
Posts: 186
Downloads: 104
Uploads: 0
Default

I usually just set for 10 knots (the voice and text will confirm 9) in Tambor/Gato/Balao and have a range exceeding 12,000 NM (assuming decent weather most of the time). Usually I'm in the Tambor as I don't survive long enough to reach Gato/Balao (something about the torps being faulty when I need to kill that DD that won't go away...)
__________________
Laptop: Alienware m15 (2019) | CPU: Core i7 9750H 2.6 GHz | RAM: 32 GB DDR4 2666 | dGPU: GeForce RTX 2060 6 GB | OS: Win 10 x64
Travis Reed is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:56 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.