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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Captain
![]() Join Date: Jan 2007
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Add this to your location.cfg the xxx should be replaced by the last location number +1 (map)
[Location xxx] Long=-75.510437 Lat=10.332602 Heading=270 OnLand=false ShowOnMap=true FileName=KielCanaldock LocationName=Cartagena don't forget to add a naval base (with the mission editor) Note : if you don't have the Colombia country you need to install it EDIT new harbors below (if you don't have GWX installed you need to install the KielCanaldock.rar files (see signature) : >>> PIRAEUS map Add this to the Locations.cfg file : [Location xxx] Long=23.697615 Lat=37.915520 Heading=0 OnLand=false ShowOnMap=true FileName=Murmansk LocationName=Piraeus and this to the Campaign_LND.mis file same the xxx should be replaced by the last number location +1 , +2 etc : [Unit xxx] Name=Piraeus Class=NavalBase Type=407 Origin=Greece Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19410426 GameExitTime=2359 EvolveFromEntryDate=false Long=2843400.000000 Lat=4550990.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Piraeus Class=NavalBase Type=407 Origin=German Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19410427 GameEntryTime=0 GameExitDate=19441014 GameExitTime=2359 EvolveFromEntryDate=false Long=2843410.000000 Lat=4550990.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Piraeus Class=NavalBase Type=407 Origin=Greece Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19441015 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=2843410.000000 Lat=4550990.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> DJIBOUTI map Add to the Locations.cfg file [Location xxx] Long=43.135162 Lat=11.595747 Heading=330 OnLand=false ShowOnMap=true FileName=Freetown LocationName=Djibouti > Add to the campaign_LND.mis file [Unit xxx] Name=Djibouti Class=NavalBase Type=407 Origin=France Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19400801 GameExitTime=2359 EvolveFromEntryDate=false Long=5176221.000000 Lat=1391496.000000 Height=-17.000000 Heading=330.086365 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Djibouti Class=NavalBase Type=407 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19400802 GameEntryTime=0 GameExitDate=19421231 GameExitTime=2359 EvolveFromEntryDate=false Long=5176220.000000 Lat=1391496.000000 Height=-17.000000 Heading=330.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Djibouti Class=NavalBase Type=407 Origin=FreeFrench Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19430101 GameEntryTime=0 GameExitDate=19450507 GameExitTime=0 EvolveFromEntryDate=false Long=5176221.000000 Lat=1391496.000000 Height=-17.000000 Heading=330.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Djibouti Class=NavalBase Type=407 Origin=France Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19450507 GameEntryTime=1 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=5176221.000000 Lat=1391496.000000 Height=-17.000000 Heading=330.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> MITSIWA map to Locations.cfg [Location xxx] Long=39.452347 Lat=15.608273 Heading=128 OnLand=false ShowOnMap=true FileName=Large_harbor_type_III LocationName=Mitsiwa > to Campaign_LND.mis file [Unit xxx] Name=Mitsiwa Class=NavalBase Type=407 Origin=Italian Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19410225 GameExitTime=600 EvolveFromEntryDate=false Long=4734281.000000 Lat=1872994.000000 Height=-5.135000 Heading=127.653954 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Mitsiwa Class=NavalBase Type=407 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19410225 GameEntryTime=601 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=4734281.000000 Lat=1872997.000000 Height=-4.820000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> PORT T map add to the Locations.cfg file [Location xxx] Long=73.148987 Lat=-0.683839 Heading=0 OnLand=false ShowOnMap=true FileName=KielCanaldock LocationName=Port T add to the Campaign_LND.mis file [Unit xxx] Name=Port T Class=NavalBase Type=407 Origin=British Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8777769.000000 Lat=-81970.000000 Height=-17.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan seaplanes base Class=NormalAirBaseGB Type=406 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19410810 GameEntryTime=800 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8771359.000000 Lat=-72798.000000 Height=-121.044998 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan_Bombers_base Class=LargeAirBaseGB Type=406 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420101 GameEntryTime=800 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8778800.000000 Lat=-83258.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan Medium Coastal Defense#1 Class=CDBunkerMedium Type=403 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420101 GameEntryTime=800 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8769369.000000 Lat=-69965.000000 Height=4.000000 Heading=349.902008 Speed=0.000000 CrewRating=2 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan Medium Coastal Defense#2 Class=CDBunkerMedium Type=403 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8769325.000000 Lat=-70333.000000 Height=4.000000 Heading=279.089996 Speed=0.000000 CrewRating=2 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan AA Coastal Defence#1 Class=CDAAPlatform Type=404 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8769325.000000 Lat=-70678.000000 Height=4.000000 Heading=270.000000 Speed=0.000000 CrewRating=2 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan Small Coastal Defense#1 Class=CDBunkerSmall Type=403 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8770580.000000 Lat=-73053.000000 Height=48.939999 Heading=251.966003 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan Medium Coastal Defense#3 Class=CDBunkerMedium Type=403 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19410901 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8774168.000000 Lat=-79715.000000 Height=4.160000 Heading=248.498993 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan Small Coastal Defense#2 Class=CDBunkerSmall Type=403 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19411001 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8774462.000000 Lat=-80087.000000 Height=4.000000 Heading=238.735992 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan Medium Coastal Defense#4 Class=CDBunkerMedium Type=403 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19411001 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8787945.000000 Lat=-69588.000000 Height=4.000000 Heading=90.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan Small Coastal Defense#3 Class=CDBunkerSmall Type=403 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19411001 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8787585.000000 Lat=-70633.000000 Height=4.000000 Heading=100.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=BR Gan AA Coastal Defence#2 Class=CDAAPlatform Type=404 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19411001 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=8787750.000000 Lat=-70073.000000 Height=4.000000 Heading=90.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 add this to your Campaign_SCR.mis file (anti-sub net) [OrdnanceUnit xxx] Name=BR Gan_AntiSubNet#1 Class=AntiSubNet Type=501 Origin=British Side=1 GameEntryDate=19411101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 Long=8787200.000000 Lat=-68810.000000 Height=0.000000 Heading=282.652527 RandStartRadius=0.000000 Density=0.000000 HeightIntervalMin=-1.000000 HeightIntervalMax=0.000000 NextWP=0 [OrdnanceUnit xxx.Waypoint 1] Speed=0.000000 Radius=0.000000 Loop=-1 LoopProbability=100 Long=8779945.000000 Lat=-67700.390625 Height=-10.000000 [OrdnanceUnit 224.Waypoint 2] Speed=0.000000 Radius=0.000000 Loop=-1 LoopProbability=100 Long=8775916.000000 Lat=-68803.765625 Height=-10.000000 [OrdnanceUnit xxx] Name=BR Gan_AntiSubNet#2 Class=AntiSubNet Type=501 Origin=British Side=1 GameEntryDate=19411101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 Long=8787543.000000 Lat=-76484.000000 Height=0.000000 Heading=200.116592 RandStartRadius=0.000000 Density=0.000000 HeightIntervalMin=-1.000000 HeightIntervalMax=0.000000 NextWP=0 [OrdnanceUnit xxx.Waypoint 1] Speed=0.000000 Radius=0.000000 Loop=-1 LoopProbability=100 Long=8785406.000000 Lat=-82318.390625 Height=0.000000 [OrdnanceUnit xxx.Waypoint 2] Speed=0.000000 Radius=0.000000 Loop=-1 LoopProbability=100 Long=8783677.000000 Lat=-82860.648438 Height=0.000000 >>> NOUMEA map to Locations.cfg [Location xxx] Long=166.432877 Lat=-22.258995 Heading=270 OnLand=false ShowOnMap=true FileName=KielCanaldock LocationName=Noumea to Campaign_LND.mis [Unit xxx] Name=Noumea Class=NavalBase Type=407 Origin=FreeFrench Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19400801 GameEntryTime=0 GameExitDate=19450507 GameExitTime=2359 EvolveFromEntryDate=false Long=19971944.000000 Lat=-2671080.000000 Height=-1.160000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Noumea Class=NavalBase Type=407 Origin=France Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19400731 GameExitTime=2359 EvolveFromEntryDate=false Long=19971944.000000 Lat=-2671080.000000 Height=-1.160000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Noumea Class=NavalBase Type=407 Origin=France Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19450508 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=19971944.000000 Lat=-2671079.000000 Height=-1.160000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> VERA CRUZ map you need to have the Mexico country installed (with naval bases available) to Locations.cfg [Location xxx] Long=-96.130875 Lat=19.213882 Heading=36 OnLand=false ShowOnMap=true FileName=Hartlepool LocationName=Vera cruz to Campaign_LND.mis [Unit xxx] Name=Vera cruz Class=NavalBase Type=407 Origin=Mexico Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=-11535705.000000 Lat=2305670.000000 Height=-5.975000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> RONNE map add to the Locations.cfg file [Location xxx] Long=14.690276 Lat=55.095078 Heading=215 OnLand=false ShowOnMap=true FileName=Toulon LocationName=Ronne to the Campaign_LND.mis file [Unit xxx] Name=Ronne Class=NavalBase Type=407 Origin=Denmark Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19400409 GameExitTime=2359 EvolveFromEntryDate=false Long=1762835.000000 Lat=6611411.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Ronne Class=NavalBase Type=407 Origin=German Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19400410 GameEntryTime=0 GameExitDate=19450505 GameExitTime=2359 EvolveFromEntryDate=false Long=1762835.000000 Lat=6611411.000000 Height=4.000000 Heading=213.337006 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Ronne Class=NavalBase Type=407 Origin=Denmark Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19450506 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=1762835.000000 Lat=6611410.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> LEMESOS map to Locations.cfg [Location xxx] Long=33.009369 Lat=34.641865 Heading=102 OnLand=false ShowOnMap=true FileName=Toulon LocationName=Lemesos to Campaign_LND.mis [Unit xx] Name=Lemesos Class=NavalBase Type=407 Origin=British Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=3961126.000000 Lat=4157027.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xx] Name=RAF Nicosia Class=SmallAirBaseGB Type=406 Origin=British Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=4004680.000000 Lat=4223500.000000 Height=136.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> LE PORT map Locations.cfg : [Location xxx] Long=55.323467 Lat=-20.914892 Heading=0 OnLand=false ShowOnMap=true FileName=KielCanaldock LocationName=Le port Campaign_LND.mis : [Unit xxx] Name=Le port Class=NavalBase Type=407 Origin=France Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19421129 GameExitTime=2359 EvolveFromEntryDate=false Long=6638815.000000 Lat=-2509780.000000 Height=1.900000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Le port Class=NavalBase Type=407 Origin=FreeFrench Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19421130 GameEntryTime=0 GameExitDate=19450507 GameExitTime=0 EvolveFromEntryDate=false Long=6638815.000000 Lat=-2509780.000000 Height=1.900000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Le port Class=NavalBase Type=407 Origin=France Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19450507 GameEntryTime=1 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=6638815.000000 Lat=-2509780.000000 Height=1.900000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> VICTORIA (Seychelles) map Location.cfg : [Location xxx] Long=55.463398 Lat=-4.623157 Heading=0 OnLand=false ShowOnMap=true FileName=KielCanaldock LocationName=Victoria to Campaign_LND.mis : [Unit xxx] Name=Victoria Class=NavalBase Type=407 Origin=British Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=6655635.000000 Lat=-554741.000000 Height=-2.315001 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> Naha map to Locations.cfg [Location xxx] Long=127.688789 Lat=26.254522 Heading=270 OnLand=false ShowOnMap=true FileName=Constanta LocationName=Naha to Campaign_LND.mis : [Unit xxx] Name=Naha Class=NavalBase Type=407 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19450621 GameExitTime=1200 EvolveFromEntryDate=false Long=15322655.000000 Lat=3150544.000000 Height=-8.200000 Heading=270.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Naha Class=NavalBase Type=407 Origin=American Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19450621 GameEntryTime=1201 GameExitDate=19451229 GameExitTime=2359 EvolveFromEntryDate=false Long=15322656.000000 Lat=3150545.000000 Height=-8.040000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Naha Class=NavalBase Type=407 Origin=Japan Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19451230 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=15322656.000000 Lat=3150545.000000 Height=-8.040000 Heading=270.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> Apra map to Locations.cfg [Location xxx] Long=144.641693 Lat=13.444380 Heading=0 OnLand=false ShowOnMap=true FileName=KielCanaldock LocationName=Apra to Campaign_LND.mis [Unit xxx] Name=Apra Class=NavalBase Type=407 Origin=American Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19411210 GameExitTime=1200 EvolveFromEntryDate=false Long=17357092.000000 Lat=1613354.000000 Height=-5.730000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Apra Class=NavalBase Type=407 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19411210 GameEntryTime=1201 GameExitDate=19440810 GameExitTime=0 EvolveFromEntryDate=false Long=17357092.000000 Lat=1613354.000000 Height=-5.730000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Apra Class=NavalBase Type=407 Origin=American Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19440810 GameEntryTime=1 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17357092.000000 Lat=1613354.000000 Height=-5.730000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> Hong kong map Locations.cfg (2 entries) : [Location xxx] Long=114.163956 Lat=22.316288 Heading=270 OnLand=false ShowOnMap=false FileName=KielCanaldock LocationName=Hong-kong [Location xxx] Long=114.166412 Lat=22.298697 Heading=270 OnLand=false ShowOnMap=true FileName=KielCanaldock LocationName=Hong-kong to Campaign_LND.mis : [Unit xxx] Name=Hong kong Class=NavalBase Type=407 Origin=British Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19411225 GameExitTime=1200 EvolveFromEntryDate=false Long=13699790.000000 Lat=2677101.000000 Height=21.950001 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Hong kong Class=NavalBase Type=407 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19411225 GameEntryTime=1201 GameExitDate=19450810 GameExitTime=0 EvolveFromEntryDate=false Long=13699790.000000 Lat=2677101.000000 Height=21.950001 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Hong kong Class=NavalBase Type=407 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19450810 GameEntryTime=1 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=13699790.000000 Lat=2677101.000000 Height=21.950001 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 >>> Manila map Locations.cfg [Location xxx] Long=120.954544 Lat=14.610593 Heading=270 OnLand=false ShowOnMap=true FileName=KielCanaldock LocationName=Manila to Campaign_LND.mis : [Unit xxx] Name=Manila Class=NavalBase Type=407 Origin=American Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19411231 GameExitTime=2359 EvolveFromEntryDate=false Long=14514630.000000 Lat=1753285.000000 Height=10.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Manila Class=NavalBase Type=407 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420101 GameEntryTime=0 GameExitDate=19441001 GameExitTime=0 EvolveFromEntryDate=false Long=14514630.000000 Lat=1753285.000000 Height=10.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=Manila Class=NavalBase Type=407 Origin=American Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19441001 GameEntryTime=1 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=14514630.000000 Lat=1753285.000000 Height=10.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 The post becoming too long go here Last edited by jpm1; 04-27-08 at 08:19 PM. |
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#2 |
Captain
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Another one Piraeus (Cape Matapan task force destination)
Add this to the Locations.cfg file : [Location xxx] Long=23.697615 Lat=37.915520 Heading=0 OnLand=false ShowOnMap=true FileName=Murmansk LocationName=Piraeus and this to the Campaign_LND.mis file same the xxx should be replaced by the last number location +1 , +2 etc : [Unit xxx] Name=GR Piraeus#1 Class=NavalBase Type=407 Origin=Greece Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19410426 GameExitTime=2359 EvolveFromEntryDate=false Long=2843400.000000 Lat=4550990.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=GE Piraeus Class=NavalBase Type=407 Origin=German Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19410427 GameEntryTime=0 GameExitDate=19441014 GameExitTime=2359 EvolveFromEntryDate=false Long=2843410.000000 Lat=4550990.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 [Unit xxx] Name=GR Piraeus#2 Class=NavalBase Type=407 Origin=Greece Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19441015 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=2843410.000000 Lat=4550990.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 |
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#3 |
Ocean Warrior
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Thanks,
"Keep up the good work"
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Irish1958 ![]() |
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#4 |
Rear Admiral
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Have you checked out these harbours ingame ?
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#5 | |
Captain
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#6 |
Rear Admiral
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Needs moving away from land
![]() Sometimes all looks rosy in the mission ed but ingame not so ![]() Salamis SH4 ![]() I always write and run a single mission to check new ports out Tis worth the extra |
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#7 |
Captain
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i've tested with the mission editor only , i correct that right now , i edit the first post when done , thanks
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#8 | |
Rear Admiral
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Have done it myself - looks ok in the mission ed until you find any docked ships aground when should be floating :rotfl: Always best to write up a single miss and take a look |
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#9 |
Captain
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Done Piraeus it's ok , i've just modified Cartagena
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#10 |
Eternal Patrol
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I visit Cartegena all the time in the game. I don't see why we need a new one...no, wait, that's Pirates!
![]() :rotfl: Just kidding, of course. This looks like a great thing to have. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#11 |
Captain
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two others Djibouti and Mitsiwa i edit the first post it'll be simplier
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#12 |
Captain
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added Port T with its two airbases lot of deep waters around
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#13 |
Swabbie
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JPM1
Question: How does one add a naval base using the mission editor and install "Colombia country?" thanks, WHM |
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#14 | |
Captain
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I've just noticed that the KielCanaldock files used for Cartagena and Port T aren't stock files , i've watched but it seems i messed somewhere (i've four Silent hunter games in the Ubisoft folder) . KielCanaldock files are files made by Ref and CCIP for the GWX Holtenau harbour if you have GWX installed there shouldn't be any problems if you don't have GWX you need the files KielCanaldock.dat , KielCanaldock.tga , KielCanalPort.dat , KielCanalPort.tga (data\Terrain\Locations) and HB_KielCanaldock.tga and HB_KielCanalPort.tga (data\MissionEditor\Locations) there are two solutions first one you install GWX somewhere but not in your SilentHunterIII folder and simply copy the files in your game the second as GWX 's something like 1Gb weight you send me a PM i'll send you the files
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Download the WAC supermod WAC_2.0_Light_Part_2.zip file here extract the content move the Colombia folder (Roster) in your Roster folder (SilentHunterIII\data\Roster) open your DefSide.cfg (Roster) with Notepad scroll to end and add this (i shorten to facilitate the things) [SideEntry xx] Country=Colombia Side=0 StartDate=19380101 EndDate=19451231 Replace the xx by the last side entry +1 for example if your last side entry is [SideEntry 54] it should be [SideEntry 55] go into your Roster folder of American copy the Land folder into your new Colombia folder (Roster) go into the Land folder you've just made (Roster/Colombia) delete the files SmallAirBaseUS.cfg , NormalAirBaseUS.cfg and LargeAirBaseUS.cfg download the WAC_2.0_Light_Part_3.zip file extract , open the sea folder (WAC 2.0 Light Part 3) move the following folders into your sea (SilentHunterIII\data) folder NF_boat_3 NF_boat_L NLSQ_ NLTF NLTMs_ open your EnglishNames.cfg (SilentHunterIII\data\Sea) with Notepad add at the end FishingBoat3=Cutter FishBoatL=Small Coastal Vessel L LSQ=Coastal Merchant L LTgBoat=Tug Boat L LTMS=T3 Tanker L close to add a naval base at Cartagena do this it'll go faster open the Campaign_LND.mis file in SilentHunterIII\data\Campaigns\Campaign add at the end (before [EditorParams]) replace the xxx by the last location number +1 [Unit xxx] Name=Cartagena Class=NavalBase Type=407 Origin=Colombia Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=-9064253.000000 Lat=1249770.000000 Height=4.000000 Heading=0.000000 Speed=0.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 NextWP=0 Done sorry Edit : You also need the flag.dat and the flagS.dat (data\Library) which contains the Colombian flag for the flag to show up on the ships , i suggest to grab the GWX 2.0 ones which are the most complete to date (send me a PM if you don't want to download the whole GWX) Last edited by jpm1; 04-08-08 at 10:09 AM. |
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#15 |
Swabbie
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Thanks for the detailed explanation. I've got GWX 2.0 installed so there shouldn't be any problem making the changes.
The new ports/bases are a great addition to the game. If you're planning any more, among the major locations left out of stock SHIII were Vera Cruz, Mexico's largest port on the Gulf of Mexico, and Lourenco Marques (now Maputo), a deep water port in southern Mozambique, which handled a lot of South African trade. WHM |
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