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Old 01-05-08, 08:56 AM   #1
tonschk
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Default water exhaust on the side of the ships ?

Hello , can somebody tell me please if already exist a Mod to add a exhaust water on the side of the big ships , do you think is possible to add this realism details to the ships in SH3/SH4 ? thank you







Last edited by tonschk; 01-09-08 at 01:12 AM.
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Old 01-05-08, 09:16 AM   #2
linerkiller
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This would be a beautiful addition, but unfortunately a similar mod isn't out yet
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Old 01-05-08, 01:03 PM   #3
Madox58
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It is possible, Yes.
Will anyone sit down and add the needed non-3D nodes to each ship?
(200+ in GWX 2.0!)
Then create the Particals Generator stuff needed?
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Old 01-05-08, 01:05 PM   #4
Jimbuna
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Looks like your gonna have to imagine the ships are in tip top condition and have dry bilges
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Old 01-05-08, 09:50 PM   #5
AVGWarhawk
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Quote:
Originally Posted by jimbuna
Looks like your gonna have to imagine the ships are in tip top condition and have dry bilges
Why would you have to imagine that?

Cool idea if it can be done and suspect it can. This is added. in form anyway. to SH4. Water runs out from under the submarine superstructure. Some textures changes and flow direction. I bet it would be a nice addition to have this happening with vessels in the harbor.
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Old 01-05-08, 10:36 PM   #6
iambecomelife
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Where does this water come from BTW? Is it ballast? Condensation?

Anyway, for this new program I wonder if it will be possible to add entirely new nodes onto the ship automatically, so that it will be easier to add new equipment.
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Old 01-05-08, 07:17 PM   #7
TheDarkWraith
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Quote:
Originally Posted by privateer
It is possible, Yes.
Will anyone sit down and add the needed non-3D nodes to each ship?
(200+ in GWX 2.0!)
Then create the Particals Generator stuff needed?
pretty soon you will be able to....I'm writing much needed software for stuff just like this. I just finished the SH_Equipper which will allow you to graphically alter the ship's .eqp files. It reads the files specified in a .ini file from the \data\Library and let's you choose what piece of 'equipment' you want at each NodeName in each ship. I'm adding the ability to edit the sub's .eqp files currently.
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Old 01-05-08, 07:27 PM   #8
panzer 49th
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That souns like a very interesting thing your doing racerboy if you need any help testing anything you can always ask me
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Old 01-05-08, 09:03 PM   #9
Wolfehunter
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Quote:
Originally Posted by Racerboy
Quote:
Originally Posted by privateer
It is possible, Yes.
Will anyone sit down and add the needed non-3D nodes to each ship?
(200+ in GWX 2.0!)
Then create the Particals Generator stuff needed?
pretty soon you will be able to....I'm writing much needed software for stuff just like this. I just finished the SH_Equipper which will allow you to graphically alter the ship's .eqp files. It reads the files specified in a .ini file from the \data\Library and let's you choose what piece of 'equipment' you want at each NodeName in each ship. I'm adding the ability to edit the sub's .eqp files currently.
RB I tried to PM you but I can't. Anyhow I'm getting an error using your equippe program and then I'm forced to exit.



I'm using Vista 32 ultimate
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Old 01-05-08, 09:13 PM   #10
TheDarkWraith
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let's not hijack this thread please I have room in my PM box again.
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