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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Apr 2005
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Hi guys
I'm on my first career patrol, USS Seawolf assigned to the Asiatic Fleet and based in Surajaya, Java. I'm transiting to the South China Sea to my assigned patrol zone. I read in Beery's thread that you need to be within 100nm of the marker for 48 hours to successfully complete the objective. However other threads I've searched puts the figure down to 50nm, or the time to 24 or 72 hours. Which is the correct one? I'm running TM 1.7.4 on top of a 1.04 patched game. Thanks. |
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#2 |
Rear Admiral
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The time is 48 hours, and i think around 100 NM. Im not sure. I do know i enlarged this radius on those objectives so you can patrol a larger area, i just dont remember how large i made it.
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#3 |
Canadian Wolf
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I always radio in after I have patrolled for 48, with stock it is a 50nm radius.
Not sure either with regards to Trigger, earlier versions I think were not muchmore than that, not sure on the latest version. RDP |
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#4 |
Ace of the Deep
![]() Join Date: Apr 2005
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OK, pls see the screenie below.
![]() As I was just over 50 nm from the star, I got a new set of orders automatically. Can I range far and wide searching for enemy shipping, or do I need to be within 50 nm of the grayed out star? |
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#5 |
Lucky Jack
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In regards to TM and I have not played it, I can not comment on how Duci handled it. But, there is Run Silent Run Deep mod that is TM compatible. Each mission objective is spelled out for you, including the exact nm of patrol area you need to patrol in.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#6 | |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
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#7 | |
Commodore
![]() Join Date: Feb 2005
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If the orders were to "patrol" an objective area, then you would have had to stay for the required 48hrs within the required range (100nm or whatever it is).
__________________
My Father's ship, HMCS Waskesiu (K330), sank U257 on 02/24/1944 ![]() running SHIII-1.4 with GWX2.1 and SHIV-1.5 with TMO/RSRDC/PE3.3 under MS Vista Home Premium 32-bit SP1 ACER AMD Athlon 64x2 4800+, 4GB DDR2 RAM, 400GB SATA HD Antec TruePower Trio 650watt PSU BFG GeForce 8800GT/OC 512MB VRAM, Samsung 216BW widescreen (1680x1050) LCD |
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#8 |
Ensign
![]() Join Date: Nov 2007
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When you have completed your first objective ex:patrol certain area for 72 hrs, you are free to hunt anywere you like or return home. Or you can radio in and follow next orders, your call.
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#9 |
The Old Man
![]() Join Date: Apr 2006
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Where the stock game is concerned, seafarer is closest to decribing my experience. I use 50 Nm radius. The difference between "Patrol" and "Deploy" is key. I don't think you can put a fixed number on "Patrol." I've known it to be more than 48 and as little as 24. I seem to get more deploy missions than patrol, so there is less experience with the latter to get a solid feel for the time and distance rules (if there are any.)
-Pv- |
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#10 |
Rear Admiral
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Patrol missions = go to this area, stay there 48 hours. Kinda like SH3's go to grid and patrol.
Deploy missions = go to this area, then, sink X amount of tons. With deploy missions, the stock game requirements were 10,000 tons of merchant tonnage. In TM, i changed this to 4,000 tons of ANY tonnage. Warship, or merchant - sink em all! |
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#11 |
Ace of the Deep
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I sank a 4,000t merchant on the way to the objective. Does this count towards the tonnage requirement?
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#12 |
Rear Admiral
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Nope, only counts after you reach the area. Silly i know, i can't do anything about that.
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#13 |
Ace of the Deep
![]() Join Date: Apr 2005
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Thanks all. I'm all sorted out now.
Err... except how do I hunt for targets? ![]() |
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#14 | |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#15 |
Ace of the Deep
![]() Join Date: Apr 2005
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OK. Now where's Bernard (or is it Dinsdale) when you need him...?
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