SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-17-07, 04:04 AM   #1
PeKe
Watch
 
Join Date: May 2005
Location: Stockholm / Sweden
Posts: 15
Downloads: 7
Uploads: 0
Default Strange behaviour...

Downloaded GWX yestday, and started out in the academy. Upon the last examin, the attack upon the convoy, I encounterd some really strange behaviour. I just made an rather poor attack, and was trying to avoid the the two escort vessels, when I suddenly heard cannon noices. Somewhat strange, since I was 60 meters down below. I took a quick look at the external cam, and found that the two vessels, one destroyer and one armed trawler was firing on each other...:hmm:

The situation ended up with the destroyer laying dead in the water, and the trawler went to see Davy Jones.

I have not seen this before, and I dont know if this have anything to do with GWX?

Othervise, thanks for a really nice update of your mod. I really like it!!!

...by the way, anybody know if the Elite crew mod is compatible with GWX 2.0? (I really like the white cap on the officers)
__________________
PeKe, not just an ordinary man!
PeKe is offline   Reply With Quote
Old 12-17-07, 05:59 AM   #2
Von Manteuffel
Commander
 
Join Date: Feb 2007
Location: UK
Posts: 473
Downloads: 411
Uploads: 0
Default

It happened to me once, ages ago - also in the Convoy Attack in the Academy. As I recall, the two escorts came at me from opposite directions, I'd been trying a surface attack and crash dived as soon as the first shells hit the water near me.

The two escorts blazed away at each other. One was sunk, the other left almost dead in the water. I surfaced, finished it off with a few rounds from my deck gun and then had a real turkey-shoot with the convoy.

Never found a reason and never seen it since.
Von Manteuffel is offline   Reply With Quote
Old 12-17-07, 06:03 AM   #3
Mush Martin
Eternal Patrol
 
Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
Default

Ive actually been known to do this on purpose.

what happens is the destroyer attacking you is
getting close

you raise your periscope for a look

the ship furthest away sees it and fires on it.

due to the close proximity of the first ship she
gets hit and takes her partner on in a fratricidal orgy.

I discovered this in academy and have used it a few times
to get me out of a jam when out of torps and room to run.

I wouldnt pass under anybodies stern but their concentration
is on each other at that point and normally the winner is
usually grievously damaged. so ahead full and make your
escape.



M
__________________
RIP Mush



Tutorial
Mush Martin is offline   Reply With Quote
Old 12-17-07, 06:05 AM   #4
danlisa
Navy Seal
 
danlisa's Avatar
 
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
Default

The reason for this goes back to Stock SH3.

Basically, if any surface unit damages another surface unit, the game makes them enemies. That is why they continue to battle it out.

It's fun to watch.
__________________
danlisa is offline   Reply With Quote
Old 12-17-07, 12:20 PM   #5
KeptinCranky
Ace of the Deep
 
Join Date: Apr 2007
Location: Netherlands
Posts: 1,050
Downloads: 3
Uploads: 0
Default

I've used this deliberately when I ran into 4 DDs patrolling the north sea whan I was on my way home, with no eels.

They spotted my boat so I crashdived but couldn't get rid of them, only 80 meters deep and there were four surrounding my position at all times.

So I emergency surfaced, deliberately trying to ram one, a near miss, my boat took a couple of shells but so did that DD, I crash-dove again and that DD opened up with everything on his buddies, and then there were two... one of which was badly mauled, so I got away...

Lunacy but fun....
KeptinCranky is offline   Reply With Quote
Old 12-17-07, 12:26 PM   #6
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

Does the unit turned enemy then attack ANY previously friendly unit, or just the one that attacked it? (this could be useful)

tater
tater is offline   Reply With Quote
Old 12-17-07, 12:29 PM   #7
Wilcke
The Old Man
 
Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
Default

Quote:
Originally Posted by danlisa
The reason for this goes back to Stock SH3.

Basically, if any surface unit damages another surface unit, the game makes them enemies. That is why they continue to battle it out.

It's fun to watch.
Saw this last night....I shook my head as I had not been indulging.....:rotfl: something new everyday.....
__________________
Wilcke


For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php
Check out: A Brief Introduction to the Pacific Submarine War by Ducimus
http://www.subsim.com/radioroom/showthread.php?t=128185
Operation Monsun plus OMEGU, the #1 ATO Solution for SH4!

Signature Art by Gunfighter
Wilcke is offline   Reply With Quote
Old 12-17-07, 12:36 PM   #8
Wolfehunter
Crusty Capt.
 
Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
Default

Quote:
Originally Posted by danlisa
The reason for this goes back to Stock SH3.

Basically, if any surface unit damages another surface unit, the game makes them enemies. That is why they continue to battle it out.

It's fun to watch.
This bug can be a usefull tactic..:hmm: yup I didn't know that. ehehheee
__________________
Wolfehunter is offline   Reply With Quote
Old 12-17-07, 12:45 PM   #9
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by Wolfehunter
Quote:
Originally Posted by danlisa
The reason for this goes back to Stock SH3.

Basically, if any surface unit damages another surface unit, the game makes them enemies. That is why they continue to battle it out.

It's fun to watch.
This bug can be a usefull tactic..:hmm: yup I didn't know that. ehehheee
until you give them torps....
TheDarkWraith is offline   Reply With Quote
Old 12-17-07, 02:46 PM   #10
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,993
Downloads: 124
Uploads: 0


Default

Quote:
Originally Posted by danlisa
The reason for this goes back to Stock SH3.

Basically, if any surface unit damages another surface unit, the game makes them enemies. That is why they continue to battle it out.

It's fun to watch.
Confirming what Danlisa stated here.

This is NOT a GWX bug.

It IS a very old stock SH3 issue relating to AI failures to identify alignment.

SH4 Fixed it by adding a new parameter to units that CANNOT be added to SH3.
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Old 12-17-07, 03:28 PM   #11
PeKe
Watch
 
Join Date: May 2005
Location: Stockholm / Sweden
Posts: 15
Downloads: 7
Uploads: 0
Default

Ok, thanks, then I know. I shouldnt complain, it made my day, my initial attack was really crappy , and I was actually prepairing to retake the examin...

...saved by the bell, I guess
__________________
PeKe, not just an ordinary man!
PeKe is offline   Reply With Quote
Old 12-17-07, 03:57 PM   #12
Mush Martin
Eternal Patrol
 
Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
Default

Quote:
Originally Posted by tater
Does the unit turned enemy then attack ANY previously friendly unit, or just the one that attacked it? (this could be useful)

tater

Normally the escort group destroys the unit that missfired
then go back to hunting you but if the unit is stronger
ie. a destroyer vs two corvettes after destroying the escort
group the renegade will go back to hunting you also
M
__________________
RIP Mush



Tutorial
Mush Martin is offline   Reply With Quote
Old 12-17-07, 04:13 PM   #13
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

CC. Was hoping it might still be broken in SH4 . I'm looking for a way to get true friendlies to attack a player. (I can make a new country with friendly units that otherwise looks the same, but that's not what I'm after (SH4)). I want "Don't worry, it's the Army Air Corps! Why are they diving at me? CRASH DIVE! Blub, blub, blub... BOOM!"

Heheheh

Actually, I have a solution that will work after a fashion already, but it can get ugly.
tater is offline   Reply With Quote
Old 12-17-07, 04:20 PM   #14
Koondawg
Grey Wolf
 
Join Date: Sep 2006
Location: Pasadena, Ca
Posts: 852
Downloads: 0
Uploads: 0
Default

Quote:
due to the close proximity of the first ship she
gets hit and takes her partner on in a fratricidal orgy.
First time I saw it was last night while in a mp mission...I was trying to figure out who was shelling the ship I was next to...Till I had a look around...Im sure somebody is in the brig today...
Koondawg is offline   Reply With Quote
Old 12-17-07, 06:43 PM   #15
Mush Martin
Eternal Patrol
 
Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
Default

Quote:
Originally Posted by Koondawg
Quote:
due to the close proximity of the first ship she
gets hit and takes her partner on in a fratricidal orgy.
First time I saw it was last night while in a mp mission...I was trying to figure out who was shelling the ship I was next to...Till I had a look around...Im sure somebody is in the brig today...
"By the time you hear the sirens....
its already too late.....
one is in the morgue and the other in jail....
one guys wasted and the other a waste.."
(the offspring)
__________________
RIP Mush



Tutorial
Mush Martin is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:20 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.