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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: May 2005
Location: Texas
Posts: 57
Downloads: 3
Uploads: 0
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I'm Ready! Gimme, gimme, gimme, hava, hava, hava, want, want, want!
I'm ready! So ready! Incredibly ready!
I rolled back my SH3 Commander files. I backed out my mods with JoneSoft's mod enabler. I de-installed SH3. I deleted the folder. I delete my SH3 game folder in My Documents. I reinstalled SH3. I installed the 1.4b patch. I installed the DX res changer utility. I did the MS Application Compatability thang. I installed the latest version of JoneSoft mod enabler. I ran JoneSoft's mod enabler and did a snapshot. I played a single mission just to make sure all was working. I sank a couple of Brit BB's, and an Elco torpedo boat. I'm so ready, I'm unsteady! Must have GWX 2.0 now! Gimme, gimme, want, want, gotta get, gotta get! |
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#2 |
中国水兵
![]() Join Date: Nov 2007
Location: Edmond, OK
Posts: 285
Downloads: 5
Uploads: 0
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Someone is starving for some GWX 2.0...when does it come out again?
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SHIII Game Manual, In-Game Map, and Quick Reference Chart Can Be Downloaded From This Link: http://hosted.filefront.com/jnazari |
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#3 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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itll be ready when its....
yeah...
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#4 | |
中国水兵
![]() Join Date: Nov 2007
Location: Edmond, OK
Posts: 285
Downloads: 5
Uploads: 0
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SHIII Game Manual, In-Game Map, and Quick Reference Chart Can Be Downloaded From This Link: http://hosted.filefront.com/jnazari |
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#5 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
Uploads: 0
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I wonder if the site will reach new records in number of people on line in the site at one time.:hmm:
I do hope that Neal has extra server capacitiy! ![]() |
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#6 |
Sonar Guy
![]() Join Date: Jan 2006
Location: The cold part of a Helicopter, the back.
Posts: 395
Downloads: 0
Uploads: 0
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Hope the GW have extra download capacity. Would a torrent stream be better?
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#7 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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#8 | ||
Seaman
![]() Join Date: Mar 2004
Posts: 36
Downloads: 19
Uploads: 0
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#9 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
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I recently reinstalled SH3 in anticipation of GWX 2.0 after having it uninstalled for a number of months. GWX 2.0 looks awesome!
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#10 | |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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Just viewed the GWX 2 movie. ahh it looks the blardy same to me as 1.3, the water is still that bland color, yep the ships are nice and colorful and they lightup at night, great! GWX 1.3? So im guessing the AI is going to kickass, thats going to be the meat of this modd ![]() |
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#11 | |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#12 | ||
GWX Project Director
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Apparently its not for you. |
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#13 | |
Chief of the Boat
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#14 | |||
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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#15 |
Sea Lord
![]() Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,952
Downloads: 207
Uploads: 0
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Been playing "vanilla" for a few weeks now, in anticipation of the 2.0 release. Man, am I missing GWX badly.
and RacerBoy's mods too..... ......Just a few more days. |
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