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Old 11-07-07, 12:25 PM   #1
Quagmire
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Join Date: May 2005
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Default [REQ] NSM needs work. Realism Gods angered...

Well I finally had to anger the realism Gods. The reason being is that those subchasers just WILL NOT sink. I guess their bows are made of styrofoam or something. Here is my story...


Mr Subchaser was chasing me when he did what he does best, BLEW his own stern to oblivion with his OWN depth charges! (not the fault of NSM but SHIV stupidity none the less)


Since I do not want to waste one of my last three torpedoes on a 400 ton tin can I decide to surface behind him and use the ol' 4" BOOM STICK. Unfortunately after 30 mins of REAL TIME and countless HE and AP shells his paint job is the only casualty.


After a few choice explitives I decide I will not be mocked! RAMMING SPEED Mr. Christian! As you can see after repeated rammings his bow defiantly gasps for air. (LOL: Note the pretty sparks)


Even on the bottom his bow looks at me and shouts "Its only a flesh wound!". I reply smartly, "OK, we'll call it a draw!".

I guess the problem here is that the floatability values for the bow are such that it wont sink at all. The only way to get the whole ship to sink was to literally sit on top of it and use the weight of my sub to force it under the waves. You can imagine the displeasure of the realism Gods. Even as the ship sits on the bottom the bow never sinks and holds the ship up as if it was made of styrofoam.

I am not knocking the NSM mod here. It is AWESOME. However I am just reporting my findings.

BTW, does the LIGHT version of NSM not behave this way. I'm thinking of changing to that on my next patrol.
.
_____
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The day publishers figured out that they could sell flashy first person shooters to teenagers in numbers greater than sand on a beach was the day that quality simulations died. --Col. Tibbets UBI SHIV Forums

I guess they should have made SH4 an open boat where we run around inside and shoot each other a 1000 times. They seem to handle those games with numerous patches. --Longam UBI SHIV Forums

A sad day has dawned...
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Old 11-07-07, 12:45 PM   #2
mcarlsonus
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Default Odd...

...I have the same problem occasionally with full-size DD's. They can be totally engulfed in flames, have taken up to six torpedo hits, and remain capable of 35kts and have a full command of the deck artillery (although they tend to avoid depth charge attacks!)
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Old 11-07-07, 12:52 PM   #3
The Bandit
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Default

I've seen this problem since stock SH4, especially anything that breaks in half, technically the ship will sink, the crew will evacuate, but the bow will bob for hours. Happens all the time to the little china gun boats.
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Old 11-07-07, 01:43 PM   #4
sqk7744
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Default

I've seen this as well with the Minesweepers. Just the bow section out of the water, and no sinking credit. Didn't try ramming, but the idea was certainly entertained.

Great pics/write-up/report Quagmire!

cheers,
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Old 11-07-07, 02:34 PM   #5
Quagmire
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Default

Quote:
Originally Posted by sqk7744
I've seen this as well with the Minesweepers. Just the bow section out of the water, and no sinking credit. Didn't try ramming, but the idea was certainly entertained.

Great pics/write-up/report Quagmire!

cheers,
Thanks for the complient.

Yup. The only way to get the credit you are due is to ram the little *******ers! Your sub will take NO damage LOL!

Forgive me, Realism Gods, for I have sinned against you.
.
__________________
The day publishers figured out that they could sell flashy first person shooters to teenagers in numbers greater than sand on a beach was the day that quality simulations died. --Col. Tibbets UBI SHIV Forums

I guess they should have made SH4 an open boat where we run around inside and shoot each other a 1000 times. They seem to handle those games with numerous patches. --Longam UBI SHIV Forums

A sad day has dawned...
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Old 11-07-07, 02:59 PM   #6
leovampire
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Default if it is still a sealed compartment in the ship

That is above water then yes it may take an eternity to sink the rest of the way. Use the deck gun and put a hole in it for the water and air exchange and down it goes.
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Old 11-07-07, 04:32 PM   #7
Quagmire
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Default

Quote:
Originally Posted by leovampire
That is above water then yes it may take an eternity to sink the rest of the way. Use the deck gun and put a hole in it for the water and air exchange and down it goes.
Umm, I respectfully have to disagree here. A 400 ton tin can such as this should be torn to peices by 4" shells. And I am aware of the waterline issue. I was at very close range so all my shots were delivered below the waterline. No flooding ever occured in that bow section. And there is no way that an air pocket in a compartment of that size could keep 400 tons afloat.

There are major problems here...
.
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The day publishers figured out that they could sell flashy first person shooters to teenagers in numbers greater than sand on a beach was the day that quality simulations died. --Col. Tibbets UBI SHIV Forums

I guess they should have made SH4 an open boat where we run around inside and shoot each other a 1000 times. They seem to handle those games with numerous patches. --Longam UBI SHIV Forums

A sad day has dawned...
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Old 11-07-07, 04:53 PM   #8
leovampire
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Default maybe in real life it should hold it up but

Quote:
Originally Posted by Quagmire
Quote:
Originally Posted by leovampire
That is above water then yes it may take an eternity to sink the rest of the way. Use the deck gun and put a hole in it for the water and air exchange and down it goes.
Umm, I respectfully have to disagree here. A 400 ton tin can such as this should be torn to peices by 4" shells. And I am aware of the waterline issue. I was at very close range so all my shots were delivered below the waterline. No flooding ever occured in that bow section. And there is no way that an air pocket in a compartment of that size could keep 400 tons afloat.

There are major problems here...
.
Non the less if you put a hole in it with the deck gun it will go down as I have done this before in those situations.
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