SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-13-07, 09:38 AM   #1
Comsubin
Swabbie
 
Join Date: Oct 2007
Posts: 5
Downloads: 0
Uploads: 0
Default Dud torpedo explosion

Hi to all guys!
I've a question about dud torpedo explosion and realtive behavior of the attacked ship.
When I launch a torpedo, if the torpedo is dud I can see and heard the explosion. But like me, also the ship can see and heard the explosion. But nonbeing that the ship continue her normal cruise, without evasive maneuvres (zig-zag course).
I think that I was a master of a merchant during the war period and I saw an unexpected explosion in the sea around my ship, I think that isn't all right. Naturally, is impossible to think immediately that is a dud torpedo of a german u-boot, but sure isn't a happy event a unexpected explosion in the middle of sea.
The question is the following: is possible to improve (into GWX 1.04) a new behavior of merchats when they feel in danger? (with for example zig-zag course)
Thank you very much !
__________________
- Memento Audere Semper -
Comsubin is offline   Reply With Quote
Old 11-13-07, 09:53 AM   #2
Phoenix3000
Weps
 
Join Date: Nov 2006
Location: London, England (Usually in a pub...)
Posts: 358
Downloads: 49
Uploads: 0
Default

Hi Comsubim, welcome aboard!

As for your question I have seen merchants react in both ways.

If I read your post correctly you mean premature explosions?

I recently launched my last torpedo at a merchant I stumbled upon that was flanked by a destroyer. The torp exploded early, and the destroyer came straight at me for a depth charge attack.

When the destroyer first turned on me the merchant did indeed begin to zig-zag. So perhaps it's a case of it happening with some, but not all ships.:hmm:


Px3000
Phoenix3000 is offline   Reply With Quote
Old 11-13-07, 10:16 AM   #3
Comsubin
Swabbie
 
Join Date: Oct 2007
Posts: 5
Downloads: 0
Uploads: 0
Default

Hi Phoenix. Yes, I mean premature explosion of a torpedo. I saw that in this chase the merchant don't start with evasive maneuvres. They start the maneuvres only when see a wihite torpedo trail or when they presume to stay under attack (especially in convoy).
But if a alone merchant have a near explosion by a dud torpedo, they continue normal course without evasive maneuvres.
__________________
- Memento Audere Semper -
Comsubin is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:15 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.