SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-29-07, 06:51 AM   #1
Seaman Staines
Watch
 
Join Date: Mar 2007
Location: Canada
Posts: 23
Downloads: 14
Uploads: 0
Default Sinking the KGV

Good morning, Kaleuns,

It's a stormy 1942 day in the Mediterranean. Overcast, mild fog, wind at 15 K/s...and I've blundered into the middle of a large task force. My first one, actually, so I could use some advice.

Peeking through the scope, I can see the Nelson, the King George, at least 5 Dido's, and probably more destroyers than I care to think about bearing down on me at about 18 - 20 knots. If my plotting is correct, the Nelson and the KGV will pass within 800 meters of my bow.

I have 4 torpedoes primed and ready with impact triggers (too windy for magnetic). I'm sitting silent, so there won't be any reloading (and at 20 knots, we won't catch up for another pass anyway). Depth is good at 1000+ meters. I'd like to take down both the Nelson and the KGV if possible (I'd settle for just the KGV, if I have to).

So here's the dilemma: Is it possible to take down both? Or should I just take one and consider myself lucky? What's the best strategy/tactic to use? Is sinking two battleships with four fish just wishful thinking? What would you do in my place...?
__________________
"A depth charge has a magnificent laxative effect on a submariner."
Lt. Sheldon H. Kinney, Commander, USS Bronstein (DE 189)
Seaman Staines is offline   Reply With Quote
Old 10-29-07, 07:46 AM   #2
U49
Grey Wolf
 
Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
Uploads: 0
Default

If you feel confident in your aiming capabilities I would try to shoot 2 for each and aim for the engines or screws.

Otherwise, go with 4 torp's for KGV, just to make sure...

Maybe turn after shooting and fire the aft' tube for the Nelson... :hmm:
__________________
SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5
Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5
Following development of: www.subwolves.com
Realism: 90%
U49 is offline   Reply With Quote
Old 10-29-07, 01:11 PM   #3
nikbear
Sea Lord
 
Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
Default

Go for both,I managed to cripple an aircraft carrier with one torp out of the 3 I fired,it slowed down enough for me to later pick it off when the rest of the task force had long gone
__________________
'It is not surely known when the grey wolf shall come upon the seat of the gods'
Ericksmal.
nikbear is offline   Reply With Quote
Old 10-29-07, 02:02 PM   #4
GoldenRivet
Subsim Aviator
 
GoldenRivet's Avatar
 
Join Date: Mar 2007
Location: Texas
Posts: 8,726
Downloads: 146
Uploads: 0


Default

I would say fire at both ships.

try and aim for the bow, under one of the forward turrets if you can... perhaps you can get lucky and light off a magazine? it would be best to aim at the shipo furthest away first.

at any rate, if your torpedoes run true, you can at least slow down one or both of those BBs enough so that you buy time to evade the destroyers - reload and make another attack.

another consideration...

what if one or two of those fish are duds? it is an aweful feeling to see those two listing BBs belching flame and smoke still making 20+ knots while dissapearing over the horizon.

use your best judgement.

if you dont sink them you can at least rest well knowing that you have taken both of those ships out of the war for a while as they are being repaired... of course SH3 gives no credit for such things.
__________________
GoldenRivet is offline   Reply With Quote
Old 10-29-07, 04:55 PM   #5
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,481
Downloads: 63
Uploads: 13


Default

Fire two at each one (fore and aft)

Go for it spunky
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 10-29-07, 04:56 PM   #6
GoldenRivet
Subsim Aviator
 
GoldenRivet's Avatar
 
Join Date: Mar 2007
Location: Texas
Posts: 8,726
Downloads: 146
Uploads: 0


Default

or if you are really brave you can get on the side where there are no other ships... surface and as everyone shoots at you they will only hit the BB lol

edit: i did this in a mixed convoy one time... the Brits hit an american ship, and the american ships started attacking the brit escorts. a few of the dds acually sank from the gun fire!
__________________
GoldenRivet is offline   Reply With Quote
Old 10-29-07, 06:11 PM   #7
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,481
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by GoldenRivet
or if you are really brave you can get on the side where there are no other ships... surface and as everyone shoots at you they will only hit the BB lol

edit: i did this in a mixed convoy one time... the Brits hit an american ship, and the american ships started attacking the brit escorts. a few of the dds acually sank from the gun fire!
Utopia....but not to be 'banked' on
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 10-29-07, 06:39 PM   #8
UnterseeBoogeyMan
Ensign
 
Join Date: Mar 2007
Location: The Land of Cholla Cactus and Red Chile
Posts: 224
Downloads: 6
Uploads: 0
Default

I have found that a torpedo straight under the smokestack gets secondary explosions on these types of ships. I did it for the Nelson and the Hood. Not as much success as you'd think going for the turrets. hits under the turrets work really well against Light Cruisers.
UnterseeBoogeyMan is offline   Reply With Quote
Old 10-29-07, 07:03 PM   #9
Rykaird
Weps
 
Join Date: Jan 2007
Posts: 356
Downloads: 36
Uploads: 0
Default

Quote:
Originally Posted by UnterseeBoogeyMan
I have found that a torpedo straight under the smokestack gets secondary explosions on these types of ships. I did it for the Nelson and the Hood. Not as much success as you'd think going for the turrets. hits under the turrets work really well against Light Cruisers.
Depending of course on the ship. I'm sitting in Loch Ewe right now doing the Oct. 15th 1939 massacre of capital ships.

The HMS Rodney went down easy with a shot between the first and second turrets at a nice shallow depth - straight into the ammo bunkers. The HMS Hood though preferred being tickled under the superstructure.
Rykaird is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:54 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.