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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Apr 2007
Posts: 67
Downloads: 166
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I know some of the bigger mods have this, but does anybody have a stand-alone mod to start outside of the dock? There is just so many times I can drive past the same band playng!
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#2 |
Bosun
![]() Join Date: Apr 2007
Posts: 67
Downloads: 166
Uploads: 0
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Can't anybody help me out with this?
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#3 | |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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#4 |
Bosun
![]() Join Date: Apr 2007
Posts: 67
Downloads: 166
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I have no idea how to do that. Not much of a modder.
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#5 |
Captain
![]() Join Date: Aug 2007
Location: Modena,Italy
Posts: 486
Downloads: 36
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A mod with this properties also interest me a lot....Like in SH4 we could have a starting sreen before each mission where we could chose between " Start mission docked " and " Start mission outside the harbor "
Would be nice for people wich dont uses supercomputers ![]()
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"A hard drill makes an easy battle" Alexander V. Suvorov ![]() "When we realized that our clubbing and kickings were being administered by the burned, mutilated survivors of our handiwork, we found we could take it with less prejudice." Captain Richard "Dick" O'Kane-USS Tang http://www.youtube.com/user/willembrock |
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#6 |
Chief of the Boat
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Remove the sound file used for the band :hmm:
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#7 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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You need to edit both the Campaign_LND.scr (new start places on the map) and the Flotilla.cfg (putting the new coordenates got from the map) for all standard departure point. Isn't difficult, but a enduring work.
![]() It's doable.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#8 | |
Canadian Wolf
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RDP |
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#9 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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Well, will be not exactly as in SH4 - isn't possible to put a true option "in game". Will be necessary to enable it as a mod using JSGME. But SH3 Commander could do the job smoothly for the player! This will require a new addtion on Sh3 Comm code by JScones ( I guees that this will be simple and easy) with a coordination work from someone to make the hard job with the campaign files. If JScones agree I can make it for stock and GWX team (me or BBW) could make it for GWX 1.04 IF K. Lehmann agree (GWX is almost close now to new additions to allow we to finish the new update).
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#10 |
Bosun
![]() Join Date: Apr 2007
Posts: 67
Downloads: 166
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That would be totally great! I love SH3 Commander as it is,, it's terrible he stopped all work on it. SH4 really needs one. Anyway, any help would be much appreciated.
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#11 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Sometimes start in port Sometimes out Realy must learn how that side of commander works one of these days |
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#12 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Hi BBW,
How are you mate? ![]() Yes, this could be also a solution but I should like more to really have the option to choose when. For example, after some short missions on the same departure place could be a good moment to start a new patrol quickly outside of that port. On the other hand, after mid 1944 the ports can be attacked by allies planes, then I should like to always start on port just to see the action and so on. ![]() But in the end, a new special feature on Sh3 Comm really rely on Jscones. Anyway, do you have another idea on how to automatize this feature?:hmm:
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#13 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Good thanx Rubini
You ? Jaesen may have a simple way of doing it He usually does |
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#14 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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Good too!
I will try to contact Jaesen. If I get news I will post here. ![]() Anyway as a technical question/opinion...The best way/location to put the Harbour land unit will be at 30km max from the default location, into the sea. This way the player can finish the patrol docking if he wish and the name of that port will stay near the default one in the in game map. What you think? Ideas?:hmm:
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#15 | |
Officer
![]() Join Date: Apr 2005
Location: Astoria , Oregon
Posts: 246
Downloads: 0
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