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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: The Mod you play the most | |||
GWX |
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60 | 84.51% |
NYGM |
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5 | 7.04% |
AOTD |
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0 | 0% |
IUB |
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0 | 0% |
RUB |
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0 | 0% |
Custom set of Mods. |
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6 | 8.45% |
Voters: 71. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1 |
A-ganger
![]() Join Date: Apr 2006
Location: North Wales, UK
Posts: 71
Downloads: 11
Uploads: 0
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Which Mod do you play the most and Why ?
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![]() (member of the realism police) ... The enemy is pinging us sir ... |
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#2 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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GWX because it ROCKS
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#3 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
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You didnt put WAC.... not that i use it or anything, just think everyone deserves a voice...
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#4 |
Lucky Jack
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GWX
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#5 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Already a poll running on this.
And it's still on page one. ![]() http://www.subsim.com/radioroom/showthread.php?t=111917
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#6 |
Sea Lord
![]() Join Date: Feb 2004
Location: San Francisco, California
Posts: 1,633
Downloads: 1
Uploads: 0
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I was RUB and NYGM, but I just loaded GWX1.03, and it really brings the world to life.
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U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface. http://www.hackworth.com/ |
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#7 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
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GWX...it's awesome!
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#8 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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How many "Which mod do you use" threads do we need??? You couldn't have missed the other one prior to posting this one. :hmm:
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#9 | |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
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GWX because everybody else does
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#10 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Suffolk, Virginia
Posts: 1,027
Downloads: 0
Uploads: 0
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GWX..........no need for anything else.
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#11 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Maybe a mod should merge the 2 polls.:hmm:
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#12 |
Chief of the Boat
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#13 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
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Thee is only one true mod - GWX
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#14 |
Seaman
![]() Join Date: Aug 2007
Location: U-179
Posts: 40
Downloads: 0
Uploads: 0
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GWX, duh!
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#15 |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
Uploads: 0
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GWX
I tried a few of them, but I found in GWX the much wished details and atmosphere as well as a well balanced difficulty.
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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