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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
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This is intended for those of us who mod ships. I have discovered the reason why some modded ships cause the game to crash. It is definitely caused by the placement of a ship's masts. I am working on a freighter that has been crashing the game whenever it explodes. By setting the mast destruction trigger in Zones.cfg to "No" i managed to stop it from crashing the game. This can serve as a work-around to avoid this bug, although the best solution is to be careful about where the ship's masts are positioned. I'm not 100% sure how to prevent it from happening (other than the aforementioned workaround) but you should try to keep the masts from intersecting the hull or superstructure. Note that it's entirely possible that objects other than masts can cause this crash, so if anyone has more info, let me know.
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#2 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,771
Downloads: 171
Uploads: 0
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Thanks for that info,
![]() Cheers! ![]()
__________________
Sub captains go down with their ship! |
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#3 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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I believe that some of the CTD's on my older vessels were occasionally (but not often) by vents which intersected the main superstructure. Most of the time, is seemed (and still seems
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#4 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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I haven't experianced this CTD yet from any modded ship.:hmm: The only crash I get is when I forget to lower the Time compression within micro managing the crew.
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#5 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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@Wolfehunter
Most modded ships are tested well before release If they CTD then are not released Usually I think Iam is mainly aiming at the ship builders themselves I know both AG and Iambecome have suffered from this problem in the past The good news for all of us is maybe it pushes the MF mod closer to release ![]() |
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