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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Jul 2007
Posts: 77
Downloads: 32
Uploads: 0
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I've been trying to get one-shot kills in GWX but can't quite cut it. I'm still running in 1939 so I've been usually picking off lone merchants, but even the 2000 ton passenger cargoes and small merchants take a torpedo and followed up with some target practice with my deck gun to finish off.
I know that it can take the ships a while to sink in GWX, but how long? I'm operating right off the coast of Scotland and don't want to stick around waiting for airpower or a lone destroyer to respond, so I usually surface and finish them off with the deck gun. How do I know when the ship is going down (before the crew announces it at least) and when I need to send another torp? And what are the best settings to use? I thought that the magnetic torpedoes were preferred, 1 - 1.5 meters below the draft of the ship, to break their back, but the how-to on ship weak spots at http://www.mysh3.info/shiii/index.ph...hip_Weak_Spots recommends impact shots 2-3 meters deep on most ships. Any suggestions on what else I need to be doing? Vielen dank, kaulens! |
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