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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lucky Jack
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As some of you know, I was working on a new smoke awhile ago. Then I got my new PC and lost the earlier work I had done. Well, good thing it happened! I got a lot better looking smoke for you instead of the old one!
The smoke is taken from the game Oblivion, I just darkened it and made some changes to it. Darkened version: ![]() Non-edited Oblivion smoke: ![]() Movie of the non-edited oblivion smoke: http://rapidshare.de/files/22025953/...Beta1.wmv.html Here´s the file: http://rapidshare.de/files/22079809/...nSmoke.7z.html It has both smokes in it. INSTALLATION -------------- JSGME: 1. Unzip the folders to the MODS folder in your SHIII folder 2. Enable with JSGME 3. Play MANUAL: 1. Unzip the files to the Data/Textures/Tnormal/Tex folder 2. Play |
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#2 |
Sea Lord
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Wooowi... this smoke looks really great!!!
![]() ![]() I´l download and test it... |
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#3 |
Lucky Jack
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And please, give me feedback. I need to know how this works on slower systems and how it looks when particle density is lowered.
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#4 |
Ace of the Deep
![]() Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
Downloads: 135
Uploads: 0
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Just DL'd it. Will give it a shot later-looks great in the pics. Just concerned about fps hit.
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Nuke 'em till they glow! |
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#5 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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any chance of another d/l link as most of us cant get anything off rapidshare
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#6 |
Engineer
![]() Join Date: May 2003
Location: Bottom of New York Harbor
Posts: 203
Downloads: 518
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Great looking SMOKE!
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#7 |
Ensign
![]() Join Date: Mar 2002
Location: England, Manchester.
Posts: 235
Downloads: 104
Uploads: 0
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Looks fabulous, but like others I cannot for some reason download anything from rapidshare anymore.
So untill this is availiable eleswhere I'm going to have to wait ![]() Deep Six
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#8 | |
Torpedoman
![]() Join Date: Apr 2005
Location: Switzerland
Posts: 113
Downloads: 13
Uploads: 0
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![]() Quote:
IE user ftp://snakech.kicks-ass.org/ username: SH3 password: silent-hunter Firefox user ftp://SH3@snakech.kicks-ass.org/ password: silent-hunter
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always good hunting snakech RIP Ben 25.12.87 - 30.05.2006 our son, he says, it's not my world ![]() |
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#9 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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#10 |
The Old Man
![]() Join Date: Apr 2005
Location: Oldham, Lancs,England
Posts: 1,312
Downloads: 82
Uploads: 0
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I have a mid range pc and if I hit a single target it's okay but in a convoy with multiple hits my FPS drops to virtually mothing.
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#11 |
Medic
![]() Join Date: Mar 2005
Location: .be
Posts: 168
Downloads: 47
Uploads: 0
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I have a good system (amd64 -2200 / X800/2GB mem). Looks very nice, can't report on convoys yet, but will do if I notice an FPS drop.
Here's a link to the file: http://www.onpoi.net/ah/pics/users/1...livionsmoke.7z
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Saw blub blubb... |
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#12 |
Lucky Jack
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Thanks for the mirrors guys!
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#13 |
Medic
![]() Join Date: Mar 2005
Location: .be
Posts: 168
Downloads: 47
Uploads: 0
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I timed this with trying the GW mod... this a screenie of my 1st kills in this campain using ObliSmoke
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Saw blub blubb... |
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#14 |
Lucky Jack
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How was the framerates?
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#15 |
Medic
![]() Join Date: Mar 2005
Location: .be
Posts: 168
Downloads: 47
Uploads: 0
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No problem as far as I'm concerned (no visible hit). But I can't compare with before as... I installed the GW mod with full eye candy options. Still haven't seen any convoys, I'll take screenies when I do.
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Saw blub blubb... |
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