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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Sep 2002
Location: Brisbane, Australia
Posts: 195
Downloads: 0
Uploads: 0
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Anyone playing with this Mod - NYGM tonnage mod - and how different is it to GWX? or are they a subset/superset of each?
Cheers Shelton.
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I use Linux http://www.kde.org/screenshots/ |
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#2 |
Canadian Wolf
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Have a look here, threads on the different Supermods
![]() http://www.subsim.com/radioroom/showthread.php?t=115089 RDP |
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#3 |
Machinist's Mate
![]() Join Date: Mar 2007
Posts: 126
Downloads: 64
Uploads: 0
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I'm playing it quite extensively. I will play GWX also after I update my Graphics card... Now I'm very happy with NYGM and can play it with my rig having 16km visibility (which makes big difference).
They are both very good mods, NYGM is just lot less graphics-intensive. |
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#4 |
Planesman
![]() Join Date: Sep 2002
Location: Brisbane, Australia
Posts: 195
Downloads: 0
Uploads: 0
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ok thanks for your replies - dloading it tonight
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__________________
I use Linux http://www.kde.org/screenshots/ |
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#5 |
Machinist's Mate
![]() Join Date: Mar 2007
Posts: 126
Downloads: 64
Uploads: 0
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Get the 2.5 full version and 2.6B update. Install with JSGME in that order.
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