![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Swabbie
![]() Join Date: Jul 2007
Location: Saigon, Vietnam
Posts: 8
Downloads: 44
Uploads: 0
|
GWX - conning tower stutter?
Hi All -
I seem to have a serious stuttering (read: slideshow) problem when surfaced - occurs anywhere , and at anytime (beginning, mid, end of patrol, mid-ocean, harbour etc, cons around or not..) From testing, I hit this problem when I have men on deck (I can be in sub or on bridge, same slowdown/sluggishness to controls etc) - a weird thing is, in external view, as long as the conning tower is not in frame, there is no slowdown at all - pan around to so the conning tower is in view, and insta-brakes to frame rate and control responsiveness. As soon as order a dive, and men get off the bridge - it's back to silk again, normal frame & responses (opposite also occurs - whil sub is in process of breaching water for surface, but the men are not yet on the deck, it is smooth - as soon as they pop into existence, it crawls..) Tried lowering particles but this does not help. Experience the same type of thing when submerged and look through periscope, although I think this could be a seperate issue.. Have un and re-installed everything one x one, running a mission after each step - SH3, GWX 1/1.03 + JSGME (when testing did not enable any mods in JSGME), SH3Commander, SH3Gen -and unfortunately was after GWX that the problem rears its head.. Any help would be greatly appreciated, the time I have to do missions is not great because of RL, and with the slowdown makes it that much less time to enjoy.. ![]() My specs & settings: PC: Sony BX197XP - Pentium M 2.00Ghz, 2GB RAM, game partition 40GB free, pagefile different partition. Graphics ATI mobility radeon X700 (4xAA, 4xAF). All unnecessary task bar apps shut down. BTW GWX team - great mod - huge improvement over stock - finding more and more things I like about it, and looking forward to 1.04 ![]() |
![]() |
![]() |
|
|