![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Grey Wolf
![]() |
![]()
Well i thought it`d be nice to add the twisty wake deflector thingy to the periscopes.
There seems to be something odd going on though... The periscopes should use NSS_Uboat7c_hull.tga as their texture, however as you can see in the shots, the texture being used is actually Turm7c_1_deck.tga. http://i201.photobucket.com/albums/aa186/tris1066/bug1.jpg http://i201.photobucket.com/albums/aa186/tris1066/bug2.jpg http://i201.photobucket.com/albums/aa186/tris1066/bug3.jpg I cant figure out just where this is coming from, the .obj files have NO references to this texture anywhere in them, the only texture in the file is NSS_Uboat7c_hull.tga, and yet still sh3 insists on using this darn deck texture. Ive tried everything but whatever i do the model still ends up with the wrong texture, whats going on?? (The new models were imported with version 1 of pack3d as versions 4-5 wont open the turm dat files and versions 2-3 wont import .obj files.) |
![]() |
![]() |
|
|