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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
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We have just had a very strange experience with clean install patched to 1.03. First patrol,new career,S class,1943,Deploy to Solomon Islands. We get to within 50NM of star,now it says sink something,OK,we motor over to the bay,about 8NM E of Rabaul,sink sm merchant w/deck gun,& get radar contact on inbound convoy. Long story short,after sinking 2 Esc.,& 3 merchants,we run out of loaded weak ass fish.must mod torplex? any how,we surface to use deck gun,& Zippo the rest of the convoy,has been beamed out of sight,out of radar range,I am shaking my head,whats up Doc! Then we get new orders to patrol Solomon Islands. Had we done enough damage? Leave the rest of convoy for seed to re spawn? Where did they go?they just vanished.>>BUG,or Feature? >> Anyone else experience anything like this?
Second problem: tried to alter cmd.cfg to allow enter key to allow TCx1,normal.Previous fix,for cmd 6,& 313,doesn't work,anymore,anyone,care to assist please. Is this funny,you might just take SHIV,& Love it. Thought it might be corupted patch DL,You guess.:hmm: Last edited by donut; 07-15-07 at 07:40 AM. Reason: OR SHOULD THIS BE IN THE DEV. HUMOR THREAD ? |
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