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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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Cool deal! There were some old tools that you could compile yourself to do this one at a time before, but finially someone made an app that can do it for you!!!
That is if you don't mind running Beta software: http://www.mediamonkey.com/beta/Medi...1045_Debug.exe It pulls it automatically from Amazon like other apps. Now let me see if I can mess with the dll's and get a customized ogg compression engine in MM. Then I could ditch CDEX and just use this from now on. I need near lossless compression in my music. I can't stand most lossy formats like MP3 or even normal ogg. -S PS. I wonder if Twonkymedia will now pick this up and transfer it over the network to my media player (DSM-520)? Need to test! |
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#2 |
Wayfaring Stranger
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I have no idea what you just said but it sounds cool...
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#3 | |
Eternal Patrol
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#4 | |
The Old Man
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#5 | |
Rear Admiral
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MP3's have a very harsh sound around 8 khz (my estimation of the frequency). Of course MP3 were never designed for use as an audio compression algorythm, but sort of fell into the job over time, so I can't fault it for this. Ogg however 'was' designed for audio compression and is probably the best 'lossy' compression engine available, and constantly (though not always) achieves the award for best lossy engine out of all contestents, including MP3Pro. As you can see from my writing above however, I use a 'near lossless' specially tuned version of the ogg files in most of my compressions. It is leaps and bounds over the best possible quality that can be reproduced by MP3. To me, it is near impossible to distiguish between the source CD and the ogg file itself. In tests of my master recording (which include Pink Floyd the Wall on 24k gold CD's) tests, my friend and I could hear no difference between the master CD and the compression, and this is played through a stereo that is in the 5 digit range in cost. The only noticeable difference is the signal to noise ratio loss as generated by the playing computers sound card itself, but of course this can be fixed by buying a more expensive sound card. The next step up from this is hardly a step up (though it is actually a minor step up), but that would be a an actual lossless file such as FLAC. If it tells you anything, CD's sound terrible to me over pure analog or even the later generation of digital music. So when it comes to compression, I need my compression to sound at least as good as the original CD that produced the source file. If I fed you some comparrisons, you would be able to tell the difference, even on cheap computer speakers if I told you what to look for. Truth be told however, I doubt I would even need to tell you what to look for since I'd expect you'd be able to hear it yourself. -S PS. Even CD's have a limitation of 44,100 samples a second with a 16 bit (65,535 possible levels of sound) resolution. If you look at some of the standards that have appeared since the beginning of the 2000's, you will find formats like DVD-Audio with support for 192,000 samples a second, and 24 bit (over 16 million levels of sound) resolution. Are you starting to notice that some of the CD's you buy are double sided? This is why! If I put you in my house and made you close your eyes, you would swear a concert if being played in front of you and know exactly where each musician is sitting. That is why! |
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#6 |
Navy Seal
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It's all the same if you're listening to rubbish :p
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#7 | |
Rear Admiral
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#8 |
The Old Man
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Interesting! I was just listening to The Wall today, so I will use that in my question. I have never heard a 24k gold CD... What kind of a difference would I hear if I listen to my version of The Wall and then went over to your house and heard yours?
Also, not to run your thread off with my own questions or anything but I have been looking for some good quality headphones. What do you think of the Sony MDR V6? Or do you, or anyone else have better recommendations? Just curious what I am missing out on. ![]()
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#9 | |
Ocean Warrior
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em2nought is ecstatic garbage! |
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