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Old 05-22-07, 10:51 PM   #1
Kptlt. Neuerburg
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SHV

If UBISOFT does come out with a SHV what is it that we want? More realism,sub vs. sub combat, multible theaters of war and navies and better and more classes of subs and ships, better looking ports, air raids on ports, laying on the bottom of the ocean in a sub, being able to get to all parts of the sub, seeing the crew moving about the sub and on ships, alarms when a warship gets it, sub to sub communication through radio, signal flags,and lights, and can run in windows XP and Vista and on GeForce cards from 5200 and up and whatever good ATI video cards.
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Old 05-22-07, 11:06 PM   #2
GoldenRivet
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I like the idea of a "round rose" of orders options popping up when a crew member is clicked on. someone brought that up ages ago on this forum. It brought back memories of playing B-17 by micropprose when you clicked a gunner or pilot a circle of orders icons surrounded him. you could take this method and replace the "row" of icons and buttons concept.

I love what UBI did with the SH4 environment... but it could be a lot better, if you mixed SH4 water with Microsoft Flight Simulators realistic weather WOW jaw dropping in my opinion to be crusing in calm water in your sub and see thunderstorms on the horizon!

another something to borrow from flight sims would be a round earth instead of a flat one... this would not only make realistic navigation more accurate but the northern lights, polar regions, magnetic variation, and lat/long would all accurately come into play here.

MORE COMPARTMENTS - sub sim commanders want to feel like they are actually in command of a boat... so give them a boat for the love of pete! from the stern tubes to the bow tubes - recreate as much as is possible! yes - - - right down to the crapper

INTERACTIVE CREW - to go along with all of those new compartments we need crewmen - maintaining engines, loading and unloading torpedoes, sleeping in their bunks, eating dinner at the little table, reading books etc etc... give me a crew and make them animated enough so that its not a 30 day patrol of watching my Chief give us a pole dance :rotfl:and these crewmen cannot all have genaric faces, they should model at least 100 faces into the game so that no two people on your boat look the same.

add some sort of role playing element - give me something to do when im in port... instead of dragging a medal over some image of a generic sailor perhaps an option of calling him into the office and presenting it to him personally? i want to be able to visit the sub during down time and see it in various stages of complex maintenance and refitting... i want to go to the officers mess and interact with other crew etc i would almost settle for a "SIMS" like experience. I just want to feel like when im out at sea an element of my kaleun's "life" has been left behind - and that there is something to look forward to in returning to base other than a refit, a changing calender and to head out for the next go at the enemy!

working and mannable stations, radio, radar, etc you know the ones.

AI subs is a must in any sub sim - when a submerged sub catches a surfaced sub off guard it is a disaster and this should be modeled into any sub sim that takes itself seriously. It would greatly change the tactics and add to the diversity of the threats we face.

wounded crewmen - if a crewman is shot by the planes machine guns during a crash dive i want to see his blood all over the command room floor - war is hell and all is for nothing unless the gamer comes away realizing this.

if the damage control indicates that flooding is occuring in the control room or the radio room - i want to go there and see knee deep and rising water.
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Old 05-23-07, 12:36 AM   #3
azn_132
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Why not have Sh5 have both the Silent Service and the Ubootwaffe? And choose which side u want to play on wit the main subs(the us and german)and the minor subs(england, itilay(sry, cant remember at times), dutch, japanese,etc.).
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Old 05-23-07, 05:49 AM   #4
pasharr
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I would like the option of commanding a ship. Seeing the bridge, crew etc like in the subs. Imagine sneaking around past the shetlands, to then go on to cause havoc against the convoys!
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Old 05-23-07, 06:04 AM   #5
KrvKpt. Falke
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Quote:
Originally Posted by GoldenRivet
I like the idea of a "round rose" of orders options popping up when a crew member is clicked on. someone brought that up ages ago on this forum. It brought back memories of playing B-17 by micropprose when you clicked a gunner or pilot a circle of orders icons surrounded him. you could take this method and replace the "row" of icons and buttons concept.

I love what UBI did with the SH4 environment... but it could be a lot better, if you mixed SH4 water with Microsoft Flight Simulators realistic weather WOW jaw dropping in my opinion to be crusing in calm water in your sub and see thunderstorms on the horizon!

another something to borrow from flight sims would be a round earth instead of a flat one... this would not only make realistic navigation more accurate but the northern lights, polar regions, magnetic variation, and lat/long would all accurately come into play here.

MORE COMPARTMENTS - sub sim commanders want to feel like they are actually in command of a boat... so give them a boat for the love of pete! from the stern tubes to the bow tubes - recreate as much as is possible! yes - - - right down to the crapper

INTERACTIVE CREW - to go along with all of those new compartments we need crewmen - maintaining engines, loading and unloading torpedoes, sleeping in their bunks, eating dinner at the little table, reading books etc etc... give me a crew and make them animated enough so that its not a 30 day patrol of watching my Chief give us a pole dance :rotfl:and these crewmen cannot all have genaric faces, they should model at least 100 faces into the game so that no two people on your boat look the same.

add some sort of role playing element - give me something to do when im in port... instead of dragging a medal over some image of a generic sailor perhaps an option of calling him into the office and presenting it to him personally? i want to be able to visit the sub during down time and see it in various stages of complex maintenance and refitting... i want to go to the officers mess and interact with other crew etc i would almost settle for a "SIMS" like experience. I just want to feel like when im out at sea an element of my kaleun's "life" has been left behind - and that there is something to look forward to in returning to base other than a refit, a changing calender and to head out for the next go at the enemy!

working and mannable stations, radio, radar, etc you know the ones.

AI subs is a must in any sub sim - when a submerged sub catches a surfaced sub off guard it is a disaster and this should be modeled into any sub sim that takes itself seriously. It would greatly change the tactics and add to the diversity of the threats we face.

wounded crewmen - if a crewman is shot by the planes machine guns during a crash dive i want to see his blood all over the command room floor - war is hell and all is for nothing unless the gamer comes away realizing this.

if the damage control indicates that flooding is occuring in the control room or the radio room - i want to go there and see knee deep and rising water.
For all the things youve said here i would sacrifice beatiful graphics from SH4!
I would even pay Ubi double price for SHV with all those features.
I would even forgive them all bugs
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Old 05-23-07, 06:28 AM   #6
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Dear Santa Clause, I've been really good this year and i don't want too much this (or next) year.

Just give goddamn working AI subs!

Subs that:
shoot torpedoes
submerge and surface
organize themselves in wolfpacks
react on the players contact report
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Old 05-23-07, 06:59 AM   #7
Hitman
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Quote:
For all the things youve said here i would sacrifice beatiful graphics from SH4!I would even pay Ubi double price for SHV with all those features.
I would even forgive them all bugs
That's the irony of these games:hmm: I think exactly the same, and would pay not double but three times as much a normal game for a really really good and bug-free sim. Using very simple maths, UBI could earn the same with 1/3 customers if more people thought as me, which I think is the case for at least 1/3 of the buyers of SH4:hmm: . But trying to please wider audience that has in fact less interest in naval games and is more used to other genres, ends up shifting development efforts into areas that are nice looking but pretty unimportant when compared to core gaming.

I don't get it, they know they are in a niche market, yet they refuse to benefit from the good points of niche markets: Loyal customers with much more money available (Age average higher) and ready to pay more for a good game. Why do they fail to recognize that?

Such is life...
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Old 05-23-07, 07:17 AM   #8
johan_d
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They just dont make much good games anyore. If you look at Flightsim X, from MS for crying out loud, it was a big dissapointment. Not a machine, even in the upcomming year could play it fluidly. They have patched it now, under much pressure of the
communities.

Just mention a few good games of the last year and a half ? there arent much around. 5 years or more a go they were much more polished.
Its imho now more and more quick bucks, and move on. With so many customers world wide, they will sell whatever the quality is.
If you sell a niche product, then its even easier: no alternative.

The only solution would be to make a sim ourselfs.. and that must be possible. Someone out there is even making his own flightsim, and it does actually looks quiete good. And flightsims are much more demanding to program. http://blogs.labtech.epitech.net/blo...tegory/55.aspx

There is enough knowledge in the community, so who does the teamup?
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Old 07-06-07, 04:24 PM   #9
Konovalov
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Quote:
Originally Posted by Hitman
Quote:
For all the things youve said here i would sacrifice beatiful graphics from SH4!I would even pay Ubi double price for SHV with all those features.
I would even forgive them all bugs
That's the irony of these games:hmm: I think exactly the same, and would pay not double but three times as much a normal game for a really really good and bug-free sim. Using very simple maths, UBI could earn the same with 1/3 customers if more people thought as me, which I think is the case for at least 1/3 of the buyers of SH4:hmm: . But trying to please wider audience that has in fact less interest in naval games and is more used to other genres, ends up shifting development efforts into areas that are nice looking but pretty unimportant when compared to core gaming.
I completely agree with what you have said here.

Quote:
Originally Posted by Hitman
I don't get it, they know they are in a niche market, yet they refuse to benefit from the good points of niche markets: Loyal customers with much more money available (Age average higher) and ready to pay more for a good game. Why do they fail to recognize that?

Such is life...
Good question. If only they could provide us with an answer that makes sense.
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Old 07-07-07, 10:12 PM   #10
rascal101
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Bloody working game would be a bonus!

Quote:
Originally Posted by filefool
Dear Santa Clause, I've been really good this year and i don't want too much this (or next) year.

Just give goddamn working AI subs!

Subs that:
shoot torpedoes
submerge and surface
organize themselves in wolfpacks
react on the players contact report
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Old 07-07-07, 04:30 PM   #11
kiwi_2005
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Quote:
Originally Posted by Kptlt. Hellmut Neuerburg
If UBISOFT does come out with a SHV what is it that we want? More realism,sub vs. sub combat, multible theaters of war and navies and better and more classes of subs and ships, better looking ports, air raids on ports, laying on the bottom of the ocean in a sub, being able to get to all parts of the sub, seeing the crew moving about the sub and on ships, alarms when a warship gets it, sub to sub communication through radio, signal flags,and lights, and can run in windows XP and Vista and on GeForce cards from 5200 and up and whatever good ATI video cards.
What your asking for they wont beable to make the game run on GF 5200 cards - it would be more like the 7 series nvidia cards for SH5. I agree with everything else you say for the game would be awesome.

They're running out of ideas, the americans and german subs have been done twice now. Whats SH5 going to be? Maybe British/Japanese and Russian careers?
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