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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: Jan 2002
Location: Tombstone AZ
Posts: 102
Downloads: 417
Uploads: 0
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Wasn't this a problem in SH3 also, and then someone fixed it?
Is there a mod to delete the birds at night or can it be done somehow in the config?
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[SIGPIC][/SIGPIC]"We build them well in Germany....eh Heinie?" |
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#2 |
Eternal Patrol
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I don't think so. As far as I know they're either there or they're not.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 | |
Ace of the Deep
![]() Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
Downloads: 7
Uploads: 0
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![]() Quote:
![]() We had a few discussions about their ASW tactics too: http://www.subsim.com/radioroom/show...light=seagulls http://www.subsim.com/radioroom/show...light=seagulls starting with post#3 cheers
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All Ships can dive, but only Submarine's surface!" MODS: KillFlags - Elco PT109 - AOB Attack Course Tutorial |
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