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#1 |
Grey Wolf
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Anyone knows what is the "type" entry in the planes loadouts?
[Unit] Ref |
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#2 |
Eternal Patrol
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Hi Ref I figured someone who knew more about it would answer before now,
I am not certain however I Hypothesize that type selection ie. Torpedo bomber, bomber , fighter, patrol aircraft. changes the flight profiles available to each type. for a long time I had wondered if the presence of the torpedo bomber as a distinct type meant that hidden in the Dll's there was a torpedo attack flight profile but although I was never able to prove that true. I was able to observe the distinct flight profiles of the other types. by way of example make a B24 thats a bomber type and make a squadron of it and make a B24 thats a Patrol bomber type and make a squadron of it. both groups will attack differently I think. M ![]() [edit] also different types of the same aircraft may have different available loadouts as well |
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#3 |
Rear Admiral
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Yep you are right about aircraft type= MM but Ref wants to know what the different types are in relation to the loadouts for bombs
Depth charges are a type=5 in addition to the ones mentioned above I guess no one knows for sure or would have answered Surprises me you dont know Ref :rotfl: The only guess I can make after being bombed is that each type= for bombs dictates how they fall Spread etc Dc usually straddle the boat where as bombs either land in a line or pattern Just a guess though |
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#4 |
Eternal Patrol
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yeah I never had occasion to study weapons uhm fall patterns I guess.
My bad oops. ( as a canadian Im illiterate in two languages) M [edit] The thing to do is write down the available loadouts for types in mission builder the info is in there just not on a list. the example of identical planes of different types should yeild appropriate loadout comparisons. M |
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#5 |
Rear Admiral
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The mission ed just shows whats on the aircrafts cfg as a loadout
From looking at stock loadouts 100 and 250kg and 450kg seem to be all type=2 Name=2x100Kg Bombs Type=2 Name=1x250Kg Bomb Type=2 Name=2x450Kg Bombs Type=2 500 kg are type=3 Name=4x500Kg Bombs Type=3 DC are type=5 Thats it No type=1 or 4 unless they were left for rockets or air drop torps Cant find any file with a reference to what makes each type= do what it does though Have looked for ships before Must be a reference file somewhere but where :hmm: |
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#6 |
Eternal Patrol
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hmmmmmmmmmm:hmm:
my postulation was that the bombs sizes of different types were there ie depth charges available to patrol bombers arent avaialable to level bombers etc. but wouldnt the drop profile be in the dat of each weapon. somewhere, speed altitiude variables and such mass vs gravity.......................further wouldnt what hard points it left at what time govern pattern. is there an actual setting.............one wonders |
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#7 | |
Dominant Wolf
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It's the 1st time I see Ref asking a question. ![]() ![]()
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#8 | |
Grey Wolf
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The biggest problem I have is time, I currently don't have time to test, I'm too busy importing new units for 1.04 ![]() @ Alex, I do ask questions, but most of the time on PMs ![]() Ref |
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#10 |
Dominant Wolf
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Ok, I see... :hmm:
I was thinking you knew all things in this game, and then didn't need help from anybody. ![]() ![]()
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#11 |
Rear Admiral
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Have looked all over Ref but that file cant be found
Well least not by me I had a similar query with the ships A type=5 ( minesweeper ) for example wont drop DC's Even if that type=5 is a Black Swan ![]() ( I was hoping to add some new type= ie MTB's as say a type=17 instead of as a type=0 , large merchants\small merchants etc) Something somewhere controls the actions of the type= |
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#12 |
Admiral
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Time has left ...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 07-02-07 at 03:00 PM. |
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#13 | |
Rear Admiral
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