SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-06-07, 09:31 AM   #1
SteamWake
Rear Admiral
 
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
Default Targets of opportunity (too many)

Im currently in a campaign near the end of the war. We stop at the Marshells often for a gas n go on our way to our patrol area.

While making way to the patrol area we encounter many "easy pickins". To many. If we take the time to prosicute them all we would be out of munitions before we reached the patrol area.

Sometimes we make contact within 50 miles of Marshells !

In fact one time we encountered a large task force and could not resist. After 6 hours (game time) and tearing that TF to shreds we ran completly out of torps. We returned to Marshells and then headed back to the original patrol area.

There is no sense of "urgency" to reach patrol areas. So may as well rack up tonnage on the way out.

Anyone know of a good mod to thin out the traffic that is NOT a part of a super mod ?
SteamWake is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:58 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.