![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
|
![]()
Hi,
is there something like a feature that your sub can be damaged without reporting it to you ? During my last patrol (Oct '40), I interecepted a convoy and everything was normal, to get there right in time, I drove at Full ahead ~17kn. After my attack I got DC'ed by 3 destroyers, went down to 155m and after a few hours the DD's got back to their convoy. Because of the early year they couldn't really hurt us, just a very few times the boat was shaken by depth charges. After surfacing I wanted to get around the convoy at high speed to do another attack the same night. Then I recognized that I couldn't get any faster than 15kn at flank speed. Both diesels giving everything they could, never got any damage report during the hunt by the DD's. The crew/damage screen said the diesels where fully functional. So I checked the RPM count and got the following: 1/3: slightly under 300 RPM (so normal, speed also normal at ~10kn) half: 350 RPM full: ~380 RPM flank: ~400 RPM So what could have prevented my diesels from producing a higher RPM count on the screws ? Is it a feature of GWX (which I never read of) or may it be a result of this setting in SH3 Commander (2.7) which produces damages at your boat without being attacked ? I enabled it, but I didn't really stress the boat before, so this reduced maximum speed came really a little out of nothing :hmm: Has this happened to anyone else yet ? |
![]() |
![]() |
|
|