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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jul 2002
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Is the rate oxygen consumption dependent on anything the player does? Like if I rest more crew will the O2 last longer?
Thanks.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#2 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
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No. Feel free to work them to death. They consume as much oxygen as if they're all sleeping.
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#3 | |
中国水兵
![]() Join Date: Mar 2007
Location: Australia
Posts: 272
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Back into the hunt after far too long, GWX 3 Gold, SH3 Commander, DiD Rules, 27% realism and rising Intel Core2Duo 6400 GeForce 8800GTS 4 Gig DDr2 |
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#4 |
Sonar Guy
![]() Join Date: Apr 2007
Location: Newfoundland,Canada
Posts: 398
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Morale must be very high on that sub.
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#5 |
GWX Project Director
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Just a quick FYI. O2 consumption isn't something we can mod to give any variation to.
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#6 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
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LOL, I'm afraid so, fellas.... :rotfl:
__________________
"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#7 |
Watch
![]() Join Date: Jun 2005
Posts: 20
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IRL it's not the lack of oxygen that kills, but the build up of CO2.
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#8 |
Chief of the Boat
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That is correct
![]() There is no acceleration in the build up irrespective of what your crew is doing in-game ![]() |
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#9 | |
Sea Lord
![]() Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
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