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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I made a new Midway to play with with a realistic array of ships. The CVs were actually 8000m apart that day, not the usual 7000m (and nothing at all like the stock Midway battle and layer). I came upon a Shokaku (filling in for Kaga or Akagi), and fired a spread of torpedos from ~5000 yards since that was as close as I'd ever get. 2 hits, she rolls over and sinks, which has been my experience every single time I've fired at that type of CV. Torpedo depth settings don't matter, 2 hits, roll over in seconds and sink.
So where can I tweak the damage models? Zones.cfg lists hitpoints armor value, etc, but there is no entry for any type of CV. I think I saw a "new escort" entry, and I know I saw a battleship entry, then various merchants and cargo ships, all sounding somewhat generic. Oddly, the merchants have armor values, while things like smoke---and battleship hulls---have a value of "-1". Is that a mistake? Is there another file someplace? |
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