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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
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I like the way NYGM treats sonar contacts on the map ... rather fragmentary and imprecise. I was wondering is there a mod which can be applied to GWX that will give a similar affect for sonar contacts in GWX 1.03?
Thanks.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#2 | |
A-ganger
![]() Join Date: Jul 2002
Location: In a trench outside Vicksburg
Posts: 73
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