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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
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I have used the search function to try to find a mod to get the s boat to the 14.5kt surfaced, 11 kt submerged speed but couldn't find any. If a modder
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#2 | |
Stowaway
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#3 |
Silent Hunter
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edit the config file with the windows editor, it will loo like this :
[Unit] ClassName=SSS42 3DModelFileName=data/Submarine/NSS_s18/NSS_S18 HumanPlayable=YES Interior=data/Interior/NSS_SClass/NSS_Sclass UnitType=200 MaxSpeed=13 MaxSpeedSubmerged=9 Length=66.82 Width=6.3 RenownAwarded=130 [Salvo] 1=1,3,2,4 2=1,2,4 3=1,3,4 4=1,4 5=2,3 6=1,3 7=2,4 [Properties] PeriscopeDepth=14.5;meters SnorkelDepth=15;meters CrashDepth=40;meters MaxDepth=61;meters SurfaceDepth=5.257;meters TorpLaunchMaxDepth=30;meters StormConditions=9,0.1;max wind speed [m/s], max rain intensity [0,1] [EngineProperties] AllStop=0.00 AheadSlow=0.40 AheadOneThird=0.57 AheadStandard=0.80 AheadFull=0.94 AheadFlank=1.00 BackSlow=-0.26 BackStandard=-0.40 BackFull=-0.53 BackEmergency=-0.66 simply change the needed values to what you want, otherwise you also have to open the .sim file with s3d and change the values there. keltos |
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#4 |
Watch
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I'm gettin almost 13kt surfaced and just over 9 submerged. Read on wiki that it was supposed to be around 14.5 and 11. I'll get right on searching to the program to mod what you showed me keltos
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#5 |
Navy Seal
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Think I'd bet on the devs being right over the wiki. That's where the smart money goes.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#6 |
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I succesfully changed and saved the two numbers in green to 14 an 11 but no performance change. Still trying to do what you describe in the last sentence but s3d doesn't seem to want to open the files, all i get are "photo" and "upc" files.
BTW links with the historic speed of sboats. http://www.navsource.org/archives/08/08140.htm http://www.geocities.com/Pentagon/Base/7660/S-35.html http://en.wikipedia.org/wiki/USS_S-35_(SS-140) my boat had a great mechanical history! ![]()
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#7 | |
Eternal Patrol
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And considering the number of complaints there have beenabout other things the devs got wrong...
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#8 | ||
Grey Wolf
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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#9 |
Navy Seal
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These were WWI boats that were nowhere near running at spec. Most were downright dangerous with performance way below design parameters. I would accept boat logs from WWII as evidence and nothing else. Just my opinion, but we ARE trying to simulate war experience aren't we?
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#10 |
Ace of the Deep
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"My old S boat just sorta gasps and wallows along... from the engine log...any minute, why you could justify an order to abandon ship."
.....quote from Lt. Carter"Lady" Aster...XO of the S-18 ............................Herman Wouk's Winds of War .................................................. .................................................. ...
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#11 | |
Silent Hunter
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#12 |
Watch
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hm, so the real max speed should be around 12 surfaced and 7or8 submerged? I would make it realistic but the changes won't take effect in the cfg file. I can't simulate the spontanious electrical fires and flooding on my ss 140 though.
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#13 | |
Silent Hunter
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Max speed submerged of an S boat in 1939 was about 9.5 knots.
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#14 | |||
Eternal Patrol
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[quote=swdw]
Quote:
Quote:
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I'll crawl back under my bridge now. ![]()
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#15 | |
Admiral
![]() Join Date: Mar 2007
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Hello , I was not able to get the config , I went this way : Ubisoft/Silent Hunter 4 Wolves of the Pacific/Data/Cfg.....lost ![]()
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