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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Nov 2005
Location: USA, Massachusetts
Posts: 1,477
Downloads: 18
Uploads: 0
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Something I badly want for this game to really hook me with realism is accurate shipping traffic. Right now I cringe every time I spot a ship and watch my tonnage shoot higher and higher. I want to actually be forced to work to find ships. The main problem for these subs were finding contacts. If I really want a target rich environment, make me work for it by sneaking into the Sea of Japan or something!
I really want to struggle to keep up with the aces! It would be so much more fun for me. The thing that will make this game get old fast is sinking a million ships. Maybe one of you could point me into the right direction and I could try doing something like this, if someone isn't already working on it. I have no idea where to start though. Thanks all. ![]()
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