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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Mar 2007
Location: Plymouth
Posts: 40
Downloads: 0
Uploads: 0
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ever since i've installed 1.2, my attack map has become useless, i've lost the green line that says where the torps will run, everytime i go to attack, i follow the ship, overtake it, estimate its straight line, go to a perfect 90 degree angle, but with no green line, i fire my torps too early or late, so its not a good enough angle to explode, has it changed an otion in the realism settings? do i have to untick anything??
thanks - Gigalocus ![]() |
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#2 |
Chief
![]() Join Date: Mar 2004
Location: Peoples Republic of West Yorkshire
Posts: 326
Downloads: 70
Uploads: 0
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what sub and year are you playing becouse US Mk14's in the first 3 years of the pasific war (41 - mid44) had more bugs in them than a bad install of WINDOWS 95
![]() as for the green line thats a bug from V1.0 (when you the cross 180`W/E) it go's away and reappers when the go back across (home to Pearl)
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Running subs aground since SH1 and Silent Service Running SH5 @ 100% difficulty + TWoS 2.2.19(RealNav + BDU + port smoke + food) + Carotio_IntercontinentalRadioPack tweaked + The Little Ships of SH5 - Coaster Pack |
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#3 |
Gunner
![]() Join Date: Mar 2007
Location: Suffolk, UK
Posts: 96
Downloads: 6
Uploads: 0
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I believe this is a bug when crossing the international date line out of PH. The only solution it seems is to avoid PH for patrol starts until the next patch. (Hopefully).
Edit - you can also use manual targetting without the attack map of course. WB. |
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